Six Flags Great Adventure (SFGAdv) Discussion Thread

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby VegasBaby » Thu Jul 26, 2018 11:49 am

boldikus wrote:1 - Is there a membership entrance that lets you in early? (We have Platinum membership passes)
Yes. To the right.
2 - Where are the best places to eat?
Macho Nacho. People also like Panda, Grannys (eh), Yum Yum, the cheesesteak place in the Boardwalk. Food at this park kinda sucks.
3 - Is Ka as finicky as TTD and should I ride it first if it's open?
Yes and yes.
4 - What is the loose articles policy and which rides is it enforced on?
No loose articles whatsoever on Ka, Toro and Joker. fantastical pink and yellow unicorns that eat flesh and happy thoughts are in front of the rides and are $1 for two hours. You can theoretically get a fantastical pink and yellow unicorn that eats flesh and happy thoughts and knock all of these out at once and then get your stuff out. Its what we do. Everything else zippered pockets are OK.
5 - Any must rides besides the coasters and Zumanjaro, SkyScreamer, and Cyborg?
Nitro, Toro, Bizarro, Batman, Joker, Skull Mountain, Justice League, the Skyway, Runaway Mine Train, Parachutes, SORA, the flume, Sky Screamer. I haven't ridden Cyborg but its always closed, good luck.



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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby larrygator » Thu Jul 26, 2018 8:01 pm

Metro Grill has good paninis (by Justice League)

Another ride not to miss Houdini's Great Escape (if you haven't done the when at SFNE)
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby njcoasterguy34 » Fri Jul 27, 2018 5:07 am

^ Ride Houdini's Great Escape even if you've ridden the one at SFNE because the one at Great Adventure is better.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby 3Mutts » Fri Jul 27, 2018 9:24 am

BTW make sure to do the Safari, there is nothing else quite like it
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby alilstronger » Fri Jul 27, 2018 1:27 pm

If you do the full safari with the stop prepare for about an hour away from the rides. This does not count the line. I ended up waiting about 20 minutes after the stop point just to get back to the main park.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby ytterbiumanalyst » Sat Jul 28, 2018 11:58 am

Safari takes about 2 hours but it's the best thing in the whole park. Absolutely do not skip it.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby thrillrider » Thu Aug 02, 2018 10:32 am

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114 wood coasters

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Jason Maier » Thu Aug 02, 2018 3:57 pm

And don't forget that SORA usually has it's last ride about 4 or 4:30.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby 3Mutts » Fri Aug 03, 2018 3:57 pm

Jason Maier wrote:And don't forget that SORA usually has it's last ride about 4 or 4:30.

IMo you should do it first thing in the morning, thats the best time to see the animals since its cooler and the line is short
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Favorite Wood Coaster: A tie between The Voyage at Holiday World and T Express at Everland
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby coasterBro » Fri Aug 03, 2018 4:42 pm

I'm going to be at the park on a Sunday in a couple of weeks and am wondering if I should budget for a Flash Pass. (I'm actually starting the day at Sesame Place (gotta make the most of my SWPP) and expect to be at SFGAdv midday to close.) I have no objections to springing for a Flash Pass if it's needed, but I know some parks tend to be fairly dead on Sundays. Also, if the merge points are too far back or if there are restricted rows (e.g. FP rides only in row 4), I'll probably want to pass unless it's stupid crowded. The rides that are important to me on this trip are Ka, El Toro, Zumanjaro (which has a single rider line, right?), & Nitro. Everything else will be gravy. So how much value do you think I'd get out of a Flash Pass? Also, does Justice League have a single-rider line? I thought all of them did, but the one at SFOG doesn't, so I figure it'd be good to ask.

Couple additional questions about Ka & El Toro: I remember hearing at one point about a mythical cut-through path so you don't have to walk all the way around to get to the other ride. Is that a thing that exists and is regularly accessible? Also, is the loose article policy more like SV (no phone but wallet/keys OK if secured) or Universal (absolutely nothing in your pockets no matter how secure)? Do they still allow glasses with a strap?

Thanks!
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