Cedar Point (CP) Discussion Thread

P. 4740: Cedar Points Nights 2019 details released!
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Re: Cedar Point (CP) Discussion Thread

Postby DILinator » Tue Aug 13, 2019 8:40 pm

Karpediem wrote:
grsupercity wrote:
Stealth1 wrote:I am one that hope it doesn't get re-located. I love WT and love having no wait to ride it. Its a shame a decent coaster gets overlooked by so many.


Thing is it wouldn't get over looked at CGA, MIA, WOF ect


Well, Be-Bop Blvd at Michigan's Adventure just had its last ride. Trying to picture the space, but I wonder if it could fit there?


Don't even get us Michiganders thinking about such a glorious thing! 2020's addition there is going to be a Camp Snoopy kids area (if we're lucky), and that's all we should be thinking about! :lol:
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Re: Cedar Point (CP) Discussion Thread

Postby RollerManic » Tue Aug 13, 2019 9:07 pm

Wicked Twister is one of my all time favorite rides. It’s miles better than the other Intamin impulses just for the double twisted spike. I’ve been waiting for years now to see it relocated to WoF seeing as Dorney and Valleyfair, the next two closest-sized parks in the chain, got Impulse coasters years ago and it would fill the launch coaster void at the park. If it goes to WoF, I’d be ecstatic.

However, it’s probably more likely to end up at CGA, especially since the 20 year plan highlights an impulse coming.

It’s a really under-appreciated ride that feels odd at Cedar Point, but at a regional park it’d be fantastic.

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Re: Cedar Point (CP) Discussion Thread

Postby DoinItForTheFame » Tue Aug 13, 2019 9:34 pm

Doesn’t the “Wicked Twister is getting removed this year” rumor come up.... Basically every year around this time? And of course.... the rumor turns out to always be.... just a rumor.

Why would this year be any different?
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Re: Cedar Point (CP) Discussion Thread

Postby Intamin_coyote » Tue Aug 13, 2019 9:48 pm

^That's what I was thinking. Besides, if it truly was to close down as early as September 8th, I think they'd have announced it by now.

For reference, Mean Streak announced 8/1/16, to be closed 9/16/16
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Re: Cedar Point (CP) Discussion Thread

Postby prozach626 » Wed Aug 14, 2019 7:40 am

That's true, but that was a pretty big project that a lot of people had been waiting for. I can already see the announcement. "Come get your last TWIST ( :roll: ) on Wicked Twister!" I'm 50% on this happening and I definitely won't fully commit to this long standing rumor.

If it were to be replaced I think whatever CP has in store would be to open that area up and expose visitors to a beach view.

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Re: Cedar Point (CP) Discussion Thread

Postby coasterbill » Wed Aug 14, 2019 7:49 am

I always thought this was a stupid rumor since the ride doesn't really take up any space but the ride is expensive to run and unpopular enough that it now opens an hour after the rest of the park (and 2 hours after the early entry rides) despite being in the front of the park. It also looks like hell and Cedar Fair rarely lets rides get to that state of ugliness.

I definitely won't fully commit to this either though. Removing it would free up a tiny plot of land (even with the new expansion pad nearby). Honestly I don't know what you could even put there. They could remove it as a straight budget cut but I wouldn't really expect them to do that.

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Re: Cedar Point (CP) Discussion Thread

Postby RCjunkie » Wed Aug 14, 2019 8:49 am

coasterbill wrote:I always thought this was a stupid rumor since the ride doesn't really take up any space but the ride is expensive to run and unpopular enough that it now opens an hour after the rest of the park (and 2 hours after the early entry rides) despite being in the front of the park. It also looks like hell and Cedar Fair rarely lets rides get to that state of ugliness.


VF has been opening (and now closing 2 hours before close) Excalibur for years like this. :lol: :lmao: I know....two different worlds. It does give bad optics though when you see it happen at the flagship park of the chain.

coasterbill wrote:I definitely won't fully commit to this either though. Removing it would free up a tiny plot of land (even with the new expansion pad nearby). Honestly I don't know what you could even put there. They could remove it as a straight budget cut but I wouldn't really expect them to do that.


I don't put any real stock in this rumor either, but could a S&S 4D Free Spin fit in that foot print?

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Re: Cedar Point (CP) Discussion Thread

Postby AndrewA86 » Wed Aug 14, 2019 8:56 am

A 4D free spin could definitely fit. But I highly doubt CP would add a coaster that’s highly cloned.


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Re: Cedar Point (CP) Discussion Thread

Postby WolfBobs » Wed Aug 14, 2019 9:00 am

Hoping a GG family woodie right there along the beach. Preferably with A SHED for 3 train ops.

Removing it could open a lot of space for a huge Planet Snoopy/Kiddy Kingdom expansion. Even a nice B&M family invert, enlarged to handle 2 train op would be nice.

Lots of options.

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Re: Cedar Point (CP) Discussion Thread

Postby Intamin_coyote » Wed Aug 14, 2019 12:24 pm

I always make sure to ride WT at least once a visit, and I feel many others do as well.

Its just that its never the first thing to go to in the morning,for obvious reasons, and certainly not the go to end-of-night ride either...for the same reasons.

That having said, it would of course be more appreciated at CGA, or MiA, WoF. And a park that gets it could (if they really wanted to) dub it as the world's tallest*, fastest, invert*.
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