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Six Flags New England (SFNE) Discussion Thread


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What is the actual reason Goliath has been closed so much? Is it one thing or just an S-show of problems keeping it down? We were there last Sunday and it was running but we didn’t ride it.....just watching it go through the boomerang you could see the seats rattling so hard....and when it goes backwards through the boomerang I swear it’s not gonna make it - looks so slow

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It can usually run down to 40 degrees during Fright Fest but I'm not sure what the start up temperature is. Silverwood's has an insanely high temperature limit but that's because they don't have an evacuation platform in the cobra roll like New England does. It's the only coaster in the park that ever closes when the temperature gets too low when it's been running all day. It also doesn't operate in the rain or on any day ending in a Y.

 

As far as the mechanical issues that it has, I don't know and I don't care because the ride sucks anyway. I'd rather ride Flashback.

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We've been riding Flashback a lot more lately since it's open for Holiday in the Park and always a walk-on. It's actually a ridiculously smooth ride for a Boomerang running old trains. I'm starting to like the stupid thing.

 

I loved Goliath with the old trains but these new ones are garbage and I still have no clue why Six Flags took on the additional expense of adding these. The capacity is the same and the ride is just as unreliable but now it's slower and rougher.

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I was wandering around the six flags website when i noticed the shocking absence of the words temporary closed from Goliath's page on the website. Also a little birdie told me that corporate wont let them get rid of it. Can anyone verify this?

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TPR was invited to attended the CYBORG Hyper Drive Media Day at Six Flags New England. CYBORG Hyper Drive is a Chance Rides Freestyle which seats 24 riders per cycle, features a 2 minute ride cycle and is located inside what was the Hall of Justice building. For those unfamiliar this is located in the DC Super Heros Adventures section of the park next to the iconic Superman The Ride.

 

CYBORG features an original story line where guests are invited to S.T.A.R. Laboratories to help Cyborg test a new top secret technological device. Once arriving at S.T.A.R. Labs visitors enter a small but highly themed indoor queue. From there you enter the ride section of the building.

 

Once the ride starts and the story unfolds, the evil, sentient cybernetic system called GRID hacks into the mainframe and takes control of the entire lab. From there riders find themselves caught up in the battle spinning and being lifted in the air while Cyborg wrestles to regain control of the enormous machine. Throughout the queue and ride there are specialized lighting, video and sound effects. Once Cyborg saves the day guests exit through the DC Super Hero Store gift shop.

 

Since riding I've heard mixed reviews of the experience. What I can say is although this isn't the biggest or craziest flat the park took a smaller addition and gave it a lot of extra's instead of just plopping it down on a pad. I really like how the queue looks and the ride section is good just thought a little more could have been added like mirrors on some of the bare wall areas to highlight the riders and the rides lighting package which is behind you. The other suggestion would be to turn up the sound a bit.

 

Outside of those thoughts I see this as being a huge hit for families and with it being only the second dark ride in the park it's a welcomed addition for a chance to get out of the hot summer weather. Lots of credit for the park taking the extra steps to make it a true themed experience.

 

Thank you to Six Flags New England for inviting TPR to CYBORG Hyper Drive Media Day and thanks again to Robb for having us cover it.

 

Here's some pics from the event and a few park provided ones as well.

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Heading towards Cyborg for Media Day

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Entering DC Super Heros Adventures

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Here is Cyborg!

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Another side showing that it's S.T.A.R. Labs.

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A few of DC's famous Heroes and Villains were here for the event.

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Me with my Superheroine!

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SFNE Park President Pete Carmichael Kicking Off Media Day.

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Pete handed things over to SFNE Communication Manager Jennifer McGrath.

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Once the presentation was over Pete came back in and Jen started a countdown from "Six" to open the ride. Pete says we are at 4.

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So that's where you go in.

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Pete welcoming everyone in to try out CYBORG Hyper Drive!

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The park had invited 24 Scientist and Chemist from Roger Williams University in Bristol, Rhode Island for the inaugural ride. After the presentation they posed for some pics. As a thanks for their participation the park provided the University with a check for $2,500 towards a student attending the University in the fall of 2019. They also gave the University 500 tickets to the park.

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Here's some shots from inside the queue.

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Due to the nature of this being an indoor ride it was hard to get any in ride action shots but here's one of the ride. When in motion that big white section above the ride is a video screen as part of the experience.

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Here's some park provided on ride shots.

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Until next time. Thank You Six Flags New England!

Edited by Sluggo77
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Great report! I'm looking forward to trying this in a few weeks. The queue looks fantastic.

 

I love when parks take a simple flat and go the extra mile to put it inside and add lights. Just look at all the indoor scramblers in the Northeast. Those are easily some of the best flats at their respective parks.

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Thanks! Totally agree. Taking a simple flat and going beyond just placing it adds so much more to it. It’s like Blizzard at TGE. Simple scrambler not themed even close to this but still better indoors than a standard scrambler.

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I think you are asking how it compares to Reverse Time. I apologize because I can’t answer that. I haven’t been on it. Different rides per say though. Seem similar outside of Cyborg having a lot more theming.

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We've been riding Flashback a lot more lately since it's open for Holiday in the Park and always a walk-on. It's actually a ridiculously smooth ride for a Boomerang running old trains. I'm starting to like the stupid thing.

 

I loved Goliath with the old trains but these new ones are garbage and I still have no clue why Six Flags took on the additional expense of adding these. The capacity is the same and the ride is just as unreliable but now it's slower and rougher.

 

 

I must have been lucky the day I went, I rode Golijavu several times last fall and really enjoyed it! I do miss it being tucked in the corner of SFMM.

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How long is the ride time on this because I just rode Pandemonium at Great Escape last week and it had a ridiculously short ride cycle. You maybe got 2-3 full rotations while it was at it's most vertical point. Overall it felt like and looked like it maybe lasted 45 seconds from start to finish. Hopefully this is longer being indoors and having a story attached.

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