Canobie Coaster wrote:Dollywood Blazing Fury- More dark ride than coaster, Blazing Fury does have a coaster section as the finale. The ride's scenes have plenty going on, but a few are pretty dark to see. The coaster section at the end was better than expected. The drops had some punch and when I rode in the front, I even got a pop of air. There was no splashdown though. Did this ride used to have a splashdown effect? 7 out of 10
Yep, when Dollywood replaced the braking system with magnetic brakes they took the splashdown out. For a few years the ending was dark but recently they have added a few smoke and lighting effects to the ending. Also fun fact, RMC actually retracked the drop a couple years ago.
That's a shame the splashdown went out since it would have really made sense at the end of the ride. I didn't realize RMC retracked the drop. Maybe that's why there was air since RMC couldn't resist.
This was my park that was formerly owned by Six Flags with Darien being the first. While Darien still felt like a Six Flags park, Kentucky Kingdom felt like a family park. The park seems to keep on expanding with new attractions every year and I'm excited to see where this park goes since I really enjoyed what the park had already. Some thoughts on the rides:
Storm Chaser- I had heard that this was considered the worst RMC. While it was the worst of the 3 I've been on (Wicked Cyclone & Twisted Colossus being the other 2), Storm Chaser was still an incredible ride. The barrel roll first drop is very weird as it starts with hang-time and finishes with a disorienting whip. The air-time hills all provided crazy ejector air. The barrel roll midway through the ride was different than the other RMC ones I've experienced. While the others give abundant hang-time, Storm Chaser's whips right through it and surges into its fun and demented finale where I truly felt like a rag doll. If this indeed is the worst RMC, I really need to ride all their other rides. 10 out of 10
Lightning Run- Wow what a 1-2 punch this park has. Lightning Run's first drop isn't overly tall, but it provides crazy ejector air in the back because of how steep it is. The twister section in the middle combined violent (in a good way) pops of air with directional changes. Then there are the return bunny hills. Just when you think the air-time can't get any more intense it does. And the whole ride is glass-smooth. I prefer Storm Chaser, but it's close. 10 out of 10
T3- The new trains actually made a SLC an enjoyable experience. The ride wasn't glass-smooth, but since my head wasn't getting bashed but the restraint I was able to appreciate the layout and all of the direction changes. I also enjoyed seeing the subtle differences from the standard SLC such as the non-banked finale. More SLCs need these trains added. 7 out of 10
Thunder Run- This felt like Hurler to me. The far-end turns were really uncomfortable, but the straight sections were enjoyable and had a few pops of air. 5 out of 10
Roller Skater- As opposed how enthusiasts often need the child to go on the kiddie coaster, I actually needed to help a child ride since she was too small to ride alone and her mother was riding with her sibling. This was a roller skater, so the ride was pretty typical but it had a nice setting above the water. 5 out of 10
The Larson/ARM drop tower was bonkers as usual and again shows that these rides provided more punch than the larger towers. I also spent time in the water park and wish I had some more time. Deluge was one of the best master blasters I've been on and had some strong airtime. Then Deep Water Dive is a scary and awesome 120 foot tall drop pod slide. I still prefer Summit Plummet, but after that Deep Water Dive is my favorite speed slide.
Onto the pictures!
Next stop, Kentucky Kingdom!
I guess all former Six Flags parks need to have massive Ferris Wheels.
Small but packs a mean punch.
Kentucky Kingdom gives hope to everyone out there who isn't well endowed.
The new trains really do make a difference.
No seriously. I know there's no one on this train, but I'm sure there would have if we could have ridden on it.
Not banking the return leg really helped smooth the ending.
Thunder Run is basically Hurler.
The water park seemed like the main draw for the park. And it was a really good water park!
The highlight of the water park is Deluge. Great air on the drops.
Kings Island was the last park on the trip that was brand new for me. I found it to be pretty standard for what I expect from a Cedar Fair park (clean, well-run, similar feel to the others in the chain), which isn't a bad thing. The park's coaster collection is pretty good too.
Banshee- This is my new favorite invert. The new trains eliminate any headbanging (what little was present) in the typical B&M invert and this one has a really cool and unique layout. The ride maintains its speed well and is pretty forceful for a new B&M. And I love the two rolls on the ride. 10 out of 10
Beast- As everyone says, make sure you ride this at night. The day rides are fun, but at night is when the Beast comes alive. You absolutely fly through the woods in total darkness. While there are trim brakes that slow you at points, I can't imagine how uncomfortable some of those turns would be. The highlight is that insane double helix at the end that seems so wrong looking at it. 9 out of 10
Diamondback- This is the worst of the B&M hypers I've been on due to the trim brake at the start of the second half. The first half has some great airtime, but the trim brake on this one saps the ride of its speed and airtime in the second half. The ride is still glass-smooth and has a nice setting. 8 out of 10
Flight of Fear- This is just like the Kings Dominion one which is fine by me. The launch was pretty strong and I love winding through the spaghetti bowl with the multicolored flood lights illuminating the layout eerily. The brake before the second half is a bit of a bummer, but the final corkscrew still provides a ton of whip for everyone in the train. 8 out of 10
Firehawk- This was similar to Nighthawk at Carowinds. The layout was nearly identical, but Firewhawk felt a little slower. Firehawk made up for it by being a slightly smoother and more comfortable ride. 8 out of 10
Bat- This is a clone of the Vortex at Canada's Wonderland, which I love. The ride has a great setting through the woods and maintains its speed the whole way through the course thanks to the large first drop. This layout is my favorite for the suspended coasters since the speed carries from the start instead of picking up at the end just before the brakes. 8 out of 10
Backlot Stunt Coaster- This is a great family coaster. The launch is good and the upwards spiral actually pulls some good Gs. The rest of the layout isn't particularly fast, but it's smooth and well themed. 7 out of 10
Invertigo- I'm still in awe how the love child of a boomerang (terrible) and SLC (even more terrible) is smoother than either of those 2 rides. Invertigo is forceful without headbanging. 7 out of 10
Racer- This is a really photogenic coaster. I like the classic layout and the park does a good job racing them. The ride is pretty bumpy though, but it does provide some decent air at points. 6 out of 10
Vortex- I was really nervous for this coaster, but actually found it fun. The large drops provided bursts of air in the back and the vertical loops were forceful. Because my head was above the restraint, I didn't run into too much headbanging on the transitions. 6 out of 10
Adventure Express- All I have to say is that the lift hill lived up to everything that I heard. It was a glorious experience. The ride seemed to be pretty long for a mine train and as a whole was quite smooth. 7 out of 10
Woodstock Express- Fun for what it is and way better than most junior coasters. 5 out of 10
Flying Ace Aerial Chase- Because the restraints have plenty of clearance with your head, this junior Vekoma is an enjoyable ride unlike its counterpart at Carowinds. 5 out of 10
I also liked the park's collection of flats- Delirium and Drop Tower in particular- and also spent some time at the water park. I was really impressed with the water park. The body slides were really intense while staying smooth. Oh and if we are talking about wetness, the park has an evil and unassuming looking flume in Planet Snoopy.
Am I at Kings Island or Kings Dominion? I think the former!
It was Christmas in July when we visited.
I see what all of the hype was about for this ride.
More comfortable restraints, great speed, and some unique elements make this one a winner.
It's so photogenic.
This is the typical zero-G roll. The slow roll at the end of the ride is a messed up version of this.
It looks even better at night!
Diamondback is the other big B&M.
The trim brake on this one really hit the ride hard and sapped the second half of airtime. The first half was great though.
The Beast is hard to photograph, even atop the Eiffel Tower. All I have to say is ride this at night.
I love Arrow suspended coasters. I still am shocked the park got another suspended coaster after all the problems the Bat prototype had.
Why do I feel like I've seen this in a movie before?
I actually enjoy the Vekoma flyers. This one was a little slower than Nighthawk, but smoother.
I love the Premier launched coasters. Flight of Fear is no exception.
I was really nervous for this one.
I actually found Vortex enjoyable since my head was above the restraint.
Don't be fooled. This ride will get you drenched. Just look at the look of horror in that kid's face up front.
While Banshee is by all accounts a better ride, I still wish I got a chance to ride this in all of its glory.
Nice TR so far Mike. Kings Island was a fun and varied park that was huge with a water park that's good enough to be a separate gate. The park really looked cool at night and those night rides on Banshee, Diamondback, and the Beast were amazing. Oh, and that Race For Life Charlie Brown log flume is the devil. Good times.
http://coaster-count.com/userinfo15854.xhtml and http://www.coastercounter.com/805Andrew (I don't count traveling fairs and casinos as parks, and I count Coney Island as one park)[url=http://www.clubtpr.com][img]http://www.clubtpr.com/images/memberbanners/07c56b6e6c57795b5e848cab51dd406e.jpg[/img][/url][url=http://www.clubtpr.com][img]http://www.clubtpr.com/images/memberbanners/4bcb6d715cbe293b80fdfea5d0baf0b0.jpg[/img][/url]
^ Thanks again for taking the brunt of it in the front.
The day before we were to go to Cedar Point, we heard about the water mane burst so we weren't sure what to expect. Much to our pleasure, there really wasn't an impact on our visit to the park. Having been to Cedar Point, I knew what to expect. Outstanding coasters everywhere I looked and fast operations. Some thoughts on the rides:
Millennium Force- What a rush. While the ride isn't overly forceful, it's pure fun from start to finish. I love how well the ride maintains its speed and flies through Millennium Island. The scattered hills all provide good air and the first drop is still one of the best anywhere. 10 out of 10
Maverick- This is probably the park's most intense coaster. I love how varied the coaster's layout is- beyond vertical drop, launch, zero-G rolls, bunny hills, etc. Everything on this coaster is forceful and it never lets up. 10 out of 10
Top Thrill Dragster- It's short, but ever so satisfying. That launch is amazing, as is the view from atop the top hat. The front is even better as the force from the launch has to be experienced to be believed. 10 out of 10
Magnum XL-200- The first hyper coaster is still a really good coaster. The all-metal lap bars can be painful, so I recommend tightening your seat belt as much as possible. This should prevent you from smashing into the lap bar. This is important because Magnum has some of the most powerful and violent air-time around, especially on the return leg. 9 out of 10
Valravn- The new coaster for me was definitely a lot of fun. The ride has a great location near the Marina entrance and looks quite intimidating. While Valravn had more elements in its layout, I prefer Griffon because of the restraints. I found the vest restraints didn't let you float as much on the drops, while the old OSTRs did. The drops are still quite good and I love the zero-G roll. 9 out of 10
GateKeeper- I really like GateKeeper a lot. The ride's elements aren't forceful, but they are all smooth and graceful. I love how well the ride interacts with the new entrance and the inversion off the lift is one of my favorite starts to a ride anywhere. 9 out of 10
Raptor- A very fun invert. I love how it towers over the midway. The inversions are large and forceful with the cobra roll being particularly noteworthy. 9 out of 10
Blue Streak- If you ride this in the front seat, you get a very smooth ride. The other seats are noticeably more bumpy. But one thing is common across all seats, this classic gives great air-time the whole way through. 8 out of 10
Rougarou- I never rode this at Mantis, but Rougarou is a good floorless. The inversions are quite a bit different than the other floorless coasters I've been on and can see similarities in its layout compared to the other two big stand-ups I've been on in Riddler's Revenge and Green Lantern. Rougarou was forceful without much headbanging. 8 out of 10
Gemini- This is one of those rides that's just pure fun. Not only does the ride still race, but it also provides plenty of good air time while being smooth. 8 out of 10
Wicked Twister- I love how this one is right on the beach. The launches are great and the spirals really make it feel like you will fly off, especially going up the back spike in reverse. 8 out of 10
Iron Dragon- It's not the fastest, but the ride has a fun layout and is a relaxing coaster to go on. The final helix above the water is pretty cool. I should note that I didn't do the VR though. 6 out of 10
Cedar Creek Mine Ride- I like this mine train quite a bit. I particularly liked the big curving drop over the water and the helices are nice and smooth on this one. 6 out of 10
Mean Streak- In the front, Mean Streak was tolerable. The ride had a wide, sprawling layout but the trim brake sapped the ride of a lot of speed. After my ride in the back, Mean Streak made me join the group wanting to burn it down. 5 out of 10
Corkscrew- I love the ride's placement, but unfortunately it's not as fun to ride as it is to look at. The corkscrews and turns are pretty brutal on this one. The first drop and the bunny hill provide solid air though. 5 out of 10
Woodstock Express- I al
America's Roller Coast!
Where you are in for a wild ride. Seriously who would buy these shorts?
This view is new.
I liked Valravn's layout better than Griffon, but the tighter restraints took away from the air-time on the drops.
During my last visit to Cedar Point, this was the new hotness.
I know GateKeeper is deemed forceless, but I really enjoy the ride's elements.
Raptor is one of the older inverts, but still one of the better ones.
Kick the sky!
Tired of the B&Ms yet? I hope not. Rougarou is a nice floorless.
Cedar Point fanboys can get wet now. I'll show the Intamins
This is my favorite coaster at the park and my second favorite steel behind Fury.
The ride absolutely hauls through the course and has a nice mix of airtime and overbanks.
Baby I'm ready to go!
I never noticed until this visit that Dragster has the Christmas tree on the tower.
Maverick is arguably the park's most intense coaster.
It has a little bit of everything- a launch, a beyond 90 degree drop, air-time hills, crazy twists, and inversions.
It's wicked good (I'm from New England, I had to say it).
Ultra ouch. Nice model though!
I accidentally walked into the park's museum and am glad I did.
Screamin' Swings are one of my favorites and I got to ride quite a few on this trip.
Blue Streak is an airtime machine.
As is Magnum. Just make sure to keep that seat belt pulled tight. Very tight.
The park is absolutely beautiful when the sun sets.
This is one of my favorite coaster photos I've ever taken.
Power Tower gives some outstanding views.
ready had the credit, but someone else didn't. It's better than your average roller skater, but that's about it. 5 out of 10
The hyper coaster that started it all.
Cedar Point is so beautiful at night (or anytime for that matter).
This was the first surprise park on the trip. Before the bus left, Robb and Elissa promised a lunch stop near Pittsburgh. I was 50-50 that it would be an amusement park or Carrabba's. Since all of Pennsylvania's Carrabba's were on the east coast, Kennywood was the lunch stop. I had been to Kennywood once back in 2010 and loved the park. I loved how the park blended classic and modern rides. After having the Potato Patch fries, we did a speed run through the park.
Phantom's Revenge- Phantom's Revenge is intense. The second drop is one of the best moments on any coaster and the air-time hills at the end are taken at such a high speed that the airtime provided is matched by very few coasters. I'll definitely take this over the old Arrow loops. 10 out of 10
Jack Rabbit- The double down is legendary. That unassuming little drop provides some scary and intense air-time. The other drops are fun, but the ride is defined by the one drop which is fine by me. 9 out of 10
Sky Rocket- The launch is solid and the top hat gives some really nice air. I love both zero-G rolls as well. However, the finale is a bit of a letdown as the ride loses a lot of speed. Still one of the park's best rides. 8 out of 10
Thunderbolt- The biggest of Kennywood's woodies (that sounds so wrong, but also so right) is a truly unique ride. From the drop out of the station to the crazy lateral section to the largest drop being at the end, Thunderbolt keeps you on your feet. The ride has some of the most powerful laterals of any coaster and the lap bar only trains allow for some decent air on the larger drops. 8 out of 10
Racer- The Racer was a lot better than I remember. On my rides back in 2010, I remember loving the racing aspect but finding the coaster itself fairly tame. This time, the racing was just as good, but the coaster was wilder than I remember with some good airtime, especially in the back. 8 out of 10
Surprise park 1!
It was a lunch stop. Look at those fries.
The double down is legendary. And I'm not talking about In N Out Burger.
Trying to be artsy.
Kennywood has lots of wood.
I think everyone who visits Kennywood has this shot.
There are also steel coasters.
Phantom's Revenge is one of my favorites.
The ride may be short, but the airtime is crazy powerful.
Through the trees.
The park's newest coaster, Sky Rocket.
Ready for launch.
Classy top hat.
So much water.
The park has some great flat rides too.
I miss Pitt Fall, but this looks like an acceptable replacement.
I had a few hours at Kennywood last summer and had a fantastic time. I don't recall seeing that S&S Screaming Swing, though! Either that's new or I really missed it because that's my favorite flat ride. Did you get on Black Widow? It's hands down the most intense of the Giant Discovery rides. MaxAir, Delirium, and the others can't hold a candle to it. Phantom's Revenge is incredible and we were lucky enough to ride it after a downpour. I've seriously never been that close to feeling like I was about to fly out of a coaster before!
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