Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby sspaz1000 » Tue Mar 15, 2016 7:57 pm

Hands down the best day I've ever had Knoebels. And generally any time at Knoebels is a great time.

The friends, the food, the Glow ERT, just everything. This was a perfect day, at an amazing park.

Thank you for sharing your report, and making me miss all of you guys.

April 30th can't get here soon enough (opening day!) :D
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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby Vonni » Wed Mar 16, 2016 12:52 am

Rai Fox wrote:
Vonni wrote:I've never been to Knoebels, but it seems like Impulse is away from the main areas of the park. Is it placed in a odd location?


It's right by the main entrance, actually.
http://www.knoebels.com/map



Oh ok, thank you! I just realized a big reason I was confused is because it wasn't included in the TR, but I remembered Impulse didn't come until the year after that.

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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby 805Andrew » Wed Mar 23, 2016 2:10 pm

That glow in the dark ERT was the best ERT I've ever done.
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Day 9 -- Dorney Park

Postby The Great Zo » Thu Mar 24, 2016 9:24 pm

805Andrew wrote:That glow in the dark ERT was the best ERT I've ever done.

sspaz1000 wrote:The friends, the food, the Glow ERT, just everything. This was a perfect day, at an amazing park.

Totally in agreement with the both of you. :)

Next up -- well, some park has to be next on the agenda, and that park is Dorney.

Day 9 -- Dorney Park
Saturday, August 2, 2014

Scorecard:

Talon (x3) (ERT)
Wild Mouse
Screamin' Swing
Hydra the Revenge (x2)
Possessed (x2)
Steel Force (x2)
Thunderhawk
Dominator [Green]
Demon Drop
Thunder Creek Mountain
Woodstock's Express
-- Lunch --
Screamin' Swing
Ferris Wheel
Apollo
Zephyr
Revolution
Cedar Creek Cannonball

The Report:

Admittedly, it's not easy for any park to follow up a full-on awesome vintage TPR day at Knoebels. For the 2014 Mini East Coast tour, Dorney Park had that unenviable slot on the schedule. On my first visit to the Cedar Fair park in Allentown, my biggest question was this -- on a Saturday, would a half-day really be enough to get through a full-size amusement park? The answer -- a resounding yes -- probably won't be a surprise to people who have visited before.

We left our hotel at 8 AM, and arrived at Dorney just an hour later, in plenty of time for our 930 AM ERT on Talon. We shared the ERT session with passholders, but the TPR group outnumbered the locals by a healthy margin. After finishing a few rides on Talon, the credit run began -- starting, as is always wise to do, with the low-capacity Wild Mouse. Hydra was next, followed by the slew of coasters at the west end of the park. We rode Possessed, Steel Force, and Thunderhawk. Stinger, however, was unavailable -- it remained inoperable for most of the 2014 season.

We spent the late morning riding some non-coaster attractions, but none were more important to me than Demon Drop. In all my early years visiting Cedar Point, I was never brave enough for a go on the park's Intamin first generation freefall ride. I sure spent a lot of time watching it, though, thanks to its prominent location near the front of the park! Finally, I was able to experience the famous "kerchunk" -- and all the discomfort that comes along with it. After that, we completed the run of coasters on Woodstock's Express, and headed to lunch at 1215 PM with all available credits attained.

Many TPR members headed to Wildwater Kingdom, the attached water park, after lunch. My group decided to stay dry, completing another circuit through the park, and riding several flats along the way. The Ferris Wheel offered some nice views, and the park's two trains were also worth the ride. At 4 PM, TPR departed Dorney Park, heading to a nearby Carrabba's for dinner. We left there at 6 PM, doing our best George Washington impression as we crossed the Delaware into New Jersey. We arrived at our hotel at 715 PM, with a nearby truck stop / convenience store providing some entertainment to close out the night.

Overall Impressions:

My review of Dorney Park needs to start with one huge caveat -- I did not go to Wildwater Kingdom. I do enjoy water parks, but after visiting two great ones just the week before (Kentucky Kingdom and Holiday World), I wasn't in the mood for another. TPR members who went to Wildwater Kingdom generally had very positive reviews of the place, and seemed to have a great time while they were there.

My review will only cover the dry side of the park, which -- even on a Saturday -- was a very sparsely populated place. Our Fast Lane wristbands were largely unnecessary, with only station waits for the coasters. We did use the wristbands to take a couple rides on the normally-upcharge Screamin' Swing. Other trip reports indicated that Fast Lane was very helpful in the water park, skipping past 30-60 minute waits on some of the better slides. Nonetheless, I can't say that I've ever seen a park this empty on a Saturday. Foot traffic picked up a bit during the afternoon, but queue sizes did not.

Dorney Park has a lot of history, with roots that trace back to the late 1800s. A detailed page on the park's website helps explain the timeline of Dorney's development over the years, and there are numerous historical signs throughout the park -- a few of which will be shared in the pictures. It wasn't until 1980 that the park became a closed-gate admission-required park, after a road running through the park's center was finally closed off. Thunderhawk -- built in 1923 -- is among the world's oldest operating roller coasters. The Whip -- built in 1920 -- will be the park's first ride to reach a centennial anniversary.

So, what happened?

Somewhere along the way, perhaps after Cedar Fair took over in 1992, Dorney Park became very generic. It's obviously a far cry from Knoebels, but it's also a marked departure from the atmosphere at Hersheypark, which seems to have done a better job retaining its independent charm. Dorney's historic acumen takes a back seat to modern convenience, construction, and concrete. Of all the parks I've visited, the one Dorney reminds me of the most is Worlds of Fun in Kansas City -- another mid-tier corporate Cedar Fair park with few distinguishing features. Everything at Dorney feels familiar -- you've seen that style of ride sign before, you've seen that in-park restaurant before, and you've seen the paved paths that lead from one place to the next.

This would not be an unbeatable flaw in a park with a high-end, can't-miss attraction. Unfortunately, Dorney's coaster collection is decidedly average. Several rides are clones, and the three with longer layouts -- Steel Force, Talon, and Hydra -- are not among the better examples of their type. How much more interesting would this lineup be with Laser still in place? I won't go as far as to say that the park needs a large new coaster to survive -- that would be coaster nerd hogwash. It's obvious that Dorney's main draw is the water park, so I would not be surprised at all if major investments continue to focus on the east side of the front gate.

I found it strange that Dorney Park uses magnetic gates on all the main rides -- gates that do not open automatically, but must be pushed open by guests waiting to board. I also want to note that Dorney Park was the only park on the trip in which I witnessed some significant problems with guest dress code violations, and no obvious attempt by park staff to handle the situation.

I would like to voice my appreciation for the dubstep/rap/techno song in the Wild Mouse queue. It was a legitimate highlight of the day, and by far the most creative (and bizarre) means by which I've ever heard safety instructions delivered to guests. Demon Drop had a similar song, but I have read that it has since been removed. Supposedly, Stinger also has a dub-rap-chno spiel of some sort.

I'm glad we visited Dorney, and it was a well-timed visit for our group on a Saturday. I hope I didn't give the impression that Dorney is a bad park. That's a description I'd only use for somewhere like Mount Olympus or Six Flags Great America. My pictures will hopefully be a positive indication that our stop in Allentown was fun and worthwhile. I just wish Dorney had a little more to make it a unique, must-visit destination. I hope they continue to focus on exploiting their great history, bringing back some non-corporate charm, and -- coaster nerd hogwash or not -- I sure wouldn't complain if they put in something big in the next few years.

The Attractions:

Talon: Talon had quite a bit of hype leading up to our visit. Is it because it's the best coaster at park without a lot of great rides? Talon will end up in my lowest tier of B&M inverts, and perhaps right at the bottom. Like the park it resides in, it doesn't have any unique or distinguishing features -- sans for the awesome paint job, which looks fantastic even against a washed-out, blue-grey sky. I definitely preferred Great Bear to Talon, and Great Bear isn't at the top of anyone's list either.

Hydra: This is the ride that finally put me on the "questioning the quality of modern B&M coasters" bandwagon. It's short in stature and short on forces -- it just wasn't that fun of an experience. Hydra's distinguishing feature is the jojo roll -- a heartline twist right out of the station, taken at excruciatingly slow speed. If you like hangtime, you'll love it. If you hate hangtime, you'll hate it. I hate hangtime. Guess which side that puts me on?

Steel Force: It's a near-clone of Mamba at Worlds of Fun, but on a hot summer night in 2011, I had several fantastic rides on Mamba -- complete with loads of airtime, and strong positive forces on the helix. Steel Force did not duplicate that experience, and simply left me wanting a little more. It wasn't as fun as Mamba, and wasn't nearly as fun as Magnum (though perhaps not as uncomfortable either) -- and doesn't have the setting to compete with either of those. Compared to modern B&M hypercoasters (even mid-tier examples) it's easy to look at Steel Force as an early generation of a coaster type that has been improved upon since.

Thunderhawk: I'm hoping the 2016 refurbishment gets Thunderhawk in good riding shape. Its history is well known -- coming up on 100 years next decade -- and it has a quirky old-school layout that could be a lot of fun. Unfortunately, my ride in 2014 was pretty rough, which definitely had a negative impact on the experience. None of the ride's positives were strong enough to make me want to take a second spin.

Possessed: Far from my first Intamin impulse coaster, it was my first to feature the holding brake on the back spike. I was not a fan. I'll stick with Wicked Twister as my favorite of the type.

Wild Mouse: Theme song aside, this was not a favorite either. It's a standard non-spinning Maurer design, with a few too many switchbacks for my liking, and some uncomfortable airtime in the second half of the ride.

Woodstock's Express: The "awful Zamperla kiddie coaster" tour continued at Dorney, with another example of a type of ride I'll gladly give up if I ever decide to stop counting! This was our third such credit out of five on the trip, which sadly meant that there were still two more to go.

Demon Drop: Kerchunk. Well, I'm glad I finally rode this, after all those years I spent disinterested at Cedar Point. The freefall part is fun. The rest of the process isn't quite as enjoyable.

Zephyr: This is one of the park's two train rides, and it's a bit of a tight fit. It provides some nice views of Possessed, Stinger, and some backstage and wooded areas at the west end of the park.

Cedar Creek Cannonball: The park's other train is a full-size ride, but it runs a fairly short circuit around the rapids ride. I had a negative experience here, as a ride operator rudely informed me I was not allowed to take pictures. I didn't fight it (as I'd already taken some pictures of the rapids ride from elsewhere), but I thought that was remarkably strange. Chuck did get some pictures from this train, so perhaps I just went at the wrong time of day.

Thunder Creek Mountain: Thunder Creek Mountain made for three days in a row at parks with classic log flumes! This was one of my favorite rides at Dorney, in part because of its quirkiness. It uses the natural terrain for its lift and drop hills, the latter of which is very gentle in slope compared to a normal flume. The segment at the top of the hill moves pretty quickly, and passes close to Steel Force's turnaround and Hydra's station. Be prepared if you ride -- this is among the wetter log flumes I've ever been on.
Last edited by The Great Zo on Thu Mar 24, 2016 10:10 pm.
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Day 9 -- Pictures (Part 1)

Postby The Great Zo » Thu Mar 24, 2016 9:26 pm

Day 9 -- The Pictures (Part 1)
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Hey, uh, are we in the right place?
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Ah, yes, I suppose we are. We picked up our admission tickets and Fast Lane wristbands (not pictured) on the way in. Would we need them?
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Yeah, not so much.

This is not a backstage tour. This is not part of early entry. This is just what the park looked like at 1030 AM on a Saturday.
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Let's check in on Stinger -- how's the scorpion-themed inverted boomerang doing?
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That well, eh?
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History Lesson #1 (part of what will be a running theme for this photo set) -- gender-segregated swimming pools!
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The pools have all been moved over to Wildwater Kingdom, but there's still water flowing through the low area at the center of Dorney Park. This is Cedar Creek -- a fitting name for a stream in a park owned by Dorney's parent company. Cedar Creek flows east through the park, forming a pond near Steel Force, then passing by the historic Haines Brothers Flour Mill. It eventually joins up with Little Lehigh Creek and the Lehigh River near downtown Allentown, flowing into the Delaware River on the New Jersey border further east from there.
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Speaking of Steel Force, it's next on the list! Trivia question -- does anybody know what ride this logo was originally designed for? Of course you do. Everyone knows that. No bonus points for you.
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A few Steel Force statistics. It's still among the longer roller coasters on the planet.
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Scott and Charles opt for the back of the train.
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As they climb the lift hill, I'll note that I thought Steel Force was better in the front than in the back, but it wasn't particularly inspiring in either location.
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Steel Force is made by Morgan, not Arrow, but the Magnum comparisons are valid in several ways.
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Unfortunately for Steel Force, Magnum's a better coaster (with a much better setting). Fortunately for Steel Force, the return leg doesn't attempt to rip your thighs off.
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Maybe I've been too harsh -- Steel Force is still a good ride, and I actually rank it pretty closely with Talon for my favorite in the park.
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The half-empty trains are another indication of the crowds on this particular Saturday in early August.
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The other side of the ride offers some nice views of the first drop.
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How about a few Steel Force facts? It was built in 1997, one year after Wild Thing at Valleyfair, and one year before Mamba at Worlds of Fun.
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Steel Force is over a mile long, but the world record holder -- Steel Dragon 2000 -- is also a Morgan coaster.
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This shallow hill into a straightaway is not among the better parts of the ride.
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That's enough Steel Force for one trip report.
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Thunderhawk is next, and Troy's thrilled to ride.
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History Lesson #2 -- Thunderhawk's former name was simply "Roller Coaster," before its identity was expertly Cedar Fair'd into Thunderhawk.
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Thunderhawk clearly needed some care on our visit, and I'm glad that the park is doing just that for the 2016 season.
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What's this odd rock-shaped fountain?
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History Lesson #3 -- Dorney's Trout Pond! Not quite Indiana Beach's "carp area," but it'll do.
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No pictures from Thunder Creek Mountain, the park's log flume, so this shot of the station will have to do. Good ride.
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Demon Drop is up next -- a transplant from my home park of Cedar Point!
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Demon Drop was always an incredibly imposing figure near Cedar Point's front entrance. By the time I learned to love drop rides, it was too late -- Demon Drop was removed from the shores of Lake Erie at the end of the 2009 season.
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Though initially expected to go to Knott's Berry Farm, Demon Drop instead moved east, landing at Dorney Park in 2010.
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Demon Drop did get one new feature after moving to Pennsylvania -- an electro-dub-hop ride spiel theme song. Unfortunately, I think it's since been removed.
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Nathan, David, and Chuck are about to get kerchunked.
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Going down?
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The drop is fun, but the experience from here on out is a bit awkward.
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Sliding on the track while laying flat? Definitely strange.
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Do not touch!
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You've all been there. The ride op shouts "how was your ride" and everyone on board kind of half-smiles, half-groans.

This is the Demon Drop version of that.
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History Lesson #4 -- A historic dance pavilion was destroyed by a fire in 1985. Sad news.
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Because I torture myself with awful kiddie credits, here it is. Zamperla: the mark of quality. Right?

Right?
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Lunch was next on the agenda. This is, shall we say, a diverse group of attendees.

Google provides no search results for "Infamous Instoppables." However, "Infamous Unstoppables" is a drum corps and dance team from nearby Lancaster, PA.
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That's beside the point, though. We were all here at the Carousel Grove for the Carter Family Reunion.
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Not quite enough time to check out the indoor All Wheels show, but that would certainly be something to try on a full day at the park.
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Dorney's carousel has a prominent position near the front entrance.
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Sadly, the Peanuts Party in the Plaza show was not scheduled for August 2, 2014.
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History Lesson #5 -- this carousel used to be at Cedar Point!
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Hey, guess where we're headed next?

Correct me if I am wrong, but I believe this is a Chance Ferris Wheel, and at least a similar model to the one at Indiana Beach.
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Yes, you've reached the requisite aerial photography section of the trip report.
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Three tall coasters punctuate the west end of the park.
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Stinger, of course, was not operating.
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Possessed, on the other hand, was running -- and with the holding brake engaged.
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This angle really makes Thunderhawk look small.
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Steel Force begins its descent, on what I have to admit is an oddly-contoured drop hill.
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I'm also kind of amused by the terraced employee parking lot behind Steel Force.
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Here's a wide view over the middle of the park.
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Speaking of making things look small -- Demon Drop is no bigger than the second hill on Steel Force.
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A view southwest into the parking lot. I know, exciting stuff.
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The lot was actually pretty full, but the majority of the crowds seemed to be at the water park.
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Anybody want a bus. Ours might have been in there somewhere.
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Dorney Park is pretty much right in the city, so you've got your freeway signs and strip malls...
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...and there's I-78, if you want to head to New York or Harrisburg.
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Here's a sneak peek at the Carter Family Reunion, in our picnic shelter directly below the Ferris Wheel.
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A wider view over the entrance area reveals the best-looking coaster in the park: Talon.
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The entrance to Wildwater Kingdom is over here as well -- most of the water park is directly east of Talon.
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It's got a classic swooping B&M Invert drop...
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...and it passes very close to the walkway to Wildwater Kingdom.
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The vertical loop and the zero-G roll are common features, but they're probably the best parts of the ride. Talon loses its grip in the second half.
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This should be ample evidence of the crowds in the water park -- full lines on both of these slide towers.
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Those communications towers in the distance are on top of South Mountain, a prominent ridge just southeast of Allentown.
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Here's a wide view of the northern section of the dry park. Two rides stick out above the horizon.
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The first is Hydra, one of the most underwhelming coasters I've been on.
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The second is White Water Landing, a splash boat I did not ride, but might just have to share some pictures of later on.
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"Well we're living here in Allentown..."

Sorry, wasn't getting out of this trip report without that. Forgive me.
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Alright guys, time to head down. Pictures continued on solid ground below...
Last edited by The Great Zo on Thu Mar 24, 2016 10:21 pm.
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Day 9 -- Pictures (Part 2)

Postby The Great Zo » Thu Mar 24, 2016 9:26 pm

Day 9 -- The Pictures (Part 2)
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With all the coasters out of the way, it was time to ride some flats. Apollo was up next.
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Two downdrafts in two days? I'll take it!
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History Lesson #6 -- A tribute to the traffic cop who had to guard the public road running straight through the park.
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Duck.
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If Demon Drop's ker-chunky-ness isn't your thing, perhaps Dominator is more to your liking.
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It's a three-pronged S&S tower, but only two of the legs are set up for the ride.
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There will be airtime.
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Time to squeeze into the Zephyr Railroad.
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History Lesson #7 -- This is not the Journey to the Center of the Earth you're looking for.
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History Lesson #8 -- The Zephyr was designed for the small humans of the 1930s, and not whatever we've got going today.
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The train has pulled into the station...
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...let's head on down the tracks.
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You'll get some up-close views of Possessed.
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You'll also get some nice shots of Stinger.
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Or, well, Stinger's rotting carcass.
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If you squint, it almost looks like Wicked Twister from here.
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I'm presuming this is for the Halloween Haunt event.
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Yup, guess that confirms it.
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This is the scariest thing I saw all day.
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No. /This/ is the scariest thing I saw all day. Look closely. It's behind the tarp.
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Now, a peaceful, clown-less ride alongside Cedar Creek.
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Caught a peek at Steel Force on the lift hill.
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I think Wildwater Kingdom's a little closer than that.
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One more glance at Possessed on the way back into the Zephyr station.
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I quipped about the familiar Cedar Fair style of ride signs at Dorney Park, but there are two exceptions to that observation. The first is Possessed. This is actually kind of creepy, almost occultish, but awesome.
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Shoes optional.
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History Lesson #11 -- A racetrack used to exist at Dorney Park!
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Now, instead, you get the Road Rally car ride. The Pocono Raceway this ain't.
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Rising into the clouds.
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The park logo at the center of the wheel!
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Woah oh oh, woah oh oh. #CBJ
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History Lesson #9 -- The Whip is Dorney Park's oldest operating ride!
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History Lesson #10 -- We missed out on the Flying Dutchman by only 26 years.
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Are you ready to ride ride ri-ri-ri-ride the wild mouse?
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Awesome theme song, not-so-awesome coaster.
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Riding an upcharge Screamin' Swing with essentially no wait and no cost? Good deal.
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Not a bad view of Talon from here, either.
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Time for some Talon stats! It was built in 2001, one year after Katun at Mirabilandia, and one year before Le Vampire at La Ronde.
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Talon is 135 feet tall, and features four inversions. This vertical loop is the first of the four.
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My favorite part about Talon is the paint job -- bright colors that really pop in pictures.
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Let's head closer to Talon for a few more shots.
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Climbing the lift...
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...and summiting the crest.
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Spiral into that first drop.
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Shoes, again, are optional.
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Raptor: Kick the sky!

Talon: Kick the fence!
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Into the Immelmann to start the return segment.
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Switching gears and heading to Thunder Canyon, the park's rapids ride.
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That kid is terrified. It's only water.
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Were you expecting to stay dry?
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I don't think this particular rapids ride really provides "dry" as an option.
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That's one well-placed waterfall.
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The Cedar Creek Cannonball is the park's full-size train, which makes a short loop around the rapids ride.
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Unfortunately, this is the only picture I have from the Cannonball, as I was strictly informed that photography was not allowed. Dorney, you're getting docked a few points for that one.
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Let's bring this photo set into the home stretch with some splash boat pictures! Here's White Water Landing -- and RIP, identically-named Cedar Point ride.
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White Water Landing is a pretty tall splash boat -- not quite as big as Tidal Force at Hersheypark, but certainly larger than Skloosh at Knoebels. It's also a clone of Snake River Falls at Cedar Point.
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Yes, it makes a pretty big splash.
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White Water Landing and Snake River Falls are made by Arrow. Here's a view over the ride station and exit ramp bridge.
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The next few shots will follow a splash from start to finish. First, the drop.
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Then, the moment of impact.
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A wall of water erupts...
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...and everyone on the bridge gets soaked.
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The mist falls away and the boat slows down...
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...with water still pouring over the front.
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Everyone laughs and has a good time.
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Now for some zoom shots of the same. First, climb the lift, then circle the enclosed area at the top.
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Wave to the next boat as the plunge begins.
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An interesting mix of fear and excitement.
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Here it is -- that very moment when the water starts to kick up.
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A fraction of a second later, it's nothing short of an explosion.
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Another boat of happy customers.
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Another view of the splashdown from an oblique angle.
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Not sure I'd keep my mouth open with all that water-of-questionable-quality flying around, but have at it!
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Meanwhile, up on the bridge...
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...it's another downpour.
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Back on dry land, here's exception #2 to my "familiar ride sign" rule. I have no idea what this is supposed to be, and the less I think about it, the less likely I'll see it in my nightmares.
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Hydra will get the honor of the last few shots from my day at Dorney Park.
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Here's a close-up of the ride sign. I do love the concept and the theme that Dorney was going for. Hercules, a doomed wooden coaster, stood in this spot from 1989 to 2003. Greek Mythology was invoked, as Hydra -- a nemesis of the hero Hercules -- was chosen as the name of the replacement B&M.
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I don't think you're supposed to climb on that.
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Sadly, my enjoyment of the theme can't save the ride. Hydra is one of my least favorite B&M coasters.
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I've been on more exciting first drops on family coasters and log flumes.
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It's kind of an interesting footnote that Hydra shares a color scheme with its far superior inverted older sibling -- Raptor at Cedar Point.
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Hydra is sort of a random assortment of standard B&M inversions, but taken too slowly to produce any excitement.
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Also, it has a cobra roll. I don't like cobra rolls.
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They don't make for bad pictures, though.
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Oh, hey Steel Force, I see you sneaking in on my Hydra photo set.
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That's all from Dorney Park!
-- Andy
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Trip Reports: 2013 BG/KD -- 2013 TPR -- 2014 KI -- 2014 TPR -- 2015 TPR -- 2015 CP -- 2017 FL
Trip Reports: 2017 CP -- 2017 TPR -- 2018 FC -- 2018 CA -- 2019 CP -- 2019 Euro -- 2019 GC

the ghost seems to think there is a "Donkey Fairy"
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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby Blue Turbo » Mon Mar 28, 2016 1:12 pm

Dorney was an interesting day. It was really hard to follow up to the fantastic day at Knoebels. My favorite thing had to be those ride safety songs on the wild mouse and Demon Drop. They were just so absurd that I couldn't help but laughing :lol:
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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby bluestreak » Mon Mar 28, 2016 2:00 pm

Props to you for the Blue Jackets reference.
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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby sspaz1000 » Mon Mar 28, 2016 5:03 pm

Thanks for the update!
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Re: Photo TR: Andy's 2014 New Hotness / East Coast TPR Tour

Postby cfc » Mon Mar 28, 2016 5:54 pm

Dorney, like Worlds of Fun and ValleyFair, is a generic Cedar Fair park. I do like Talon and Steel Force (just a sucker for the old Morgan coasters, I guess), and their log ride is very good.

But those safety spiels for the Wild Mouse and Demon Drop were hilariously cheesy.
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