Forlindon [RCT2] (Final Update 02/24/2018)

Final download included (TPR Game Exchange!)
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Re: Forlindon [RCT2] (Update! Download included!)

Postby historyfreak92 » Thu Dec 20, 2012 12:22 pm

Thank you so much, this park looks really fantastic with theming around!

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Re: Forlindon [RCT2] (Update! Download included!)

Postby Coalinghe » Thu Dec 20, 2012 12:35 pm

historyfreak92 wrote:Thank you so much, this park looks really fantastic with theming around!

That's what I was hoping to create. Enjoy it!

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Re: Forlindon [RCT2] (Update! Download included!)

Postby paradisecoaster » Fri Dec 21, 2012 5:50 am

This is just epic!
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Re: Forlindon [RCT2] (Update 10/05/2015! Download included!)

Postby Coalinghe » Wed Mar 13, 2013 11:55 pm

Forlindon rebuilds! We've been rebuilding and remodelling the Old Canada part. We cleared all (except the Wooden Coaster), changed the infrastructure and buildings to make a little Town. The indoor coaster stayed, but we've turned it a quarter (lucky for us it's a transportable coaster ;-)) The entrance connects with the new town.

The Circuit Sir E. Sterlion has moved to the place of the powered coaster Kolindo. The Powered Coaster has changed and rebuild on the top floors of the new buildings that make the town and town square. The new restaurant and infomartion/souvenirs stuff are all located in these new buildings, but on ground level.

We've added a maze and the new karting circuit lays around a lake on wich you can take a boat ride. The Circuit has now accesible stands, thus the guest can cheer for their favorite driver. And last (and least, I know): The mansion's garden has been updated and the mansion is now perfectly symmetrical.
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The watchtower Panoramique wasn't placed ideal. It was standig at the edge of the park and half of the view was a parking lot, not really the thing you want to see... So we've broke down this attraction and rebuild it at the almost center of the park, at the kinderarea. It's got the place of the swan ride, wich we've rebuild at the old Panoramique place. To interact Kanui with the cycle-rail Bicyclette, we've adapted the cycle rail.

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Litargo (Vertical Drop Coaster) and Canyon Pursuit (Launched Coaster) were not really finished coasters. They hadn't a real station and theme. After a long deep brainstorm we came up with the theme: New Energy Research. So we build a kind of research station (with the fences and all the stuff) to prepare people on their task to search new and re-usable energy. Be prepared! Theire's also a new path (canyon path) wich leads up the hill of the canyon.

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We demolished our newest coaster: Business Class. This coaster never took off (ironically), and because we didn't have much darkrides, the management decided to build a new darkride at that place. It became a low darkride, because we've been building a new theater on top of it. The old on was transformed to Skandinavska Släder. The new one is a new state of the art theater, wich can be used for evening shows, hence the proximity of the hotel...

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We've also build a smaller darkride, between Undirasso and DS Goldmine Company (the indoor coaster),Kids can board an old Westernstyle cabrio and ride as sheriff in search of smugglers or robbers.

Click and discover the newest Forlindon with this new download. Have Fun!

ps: Wich part needs an update? Any tips or tricks? Thanks! Forlindon in Game ExchangeThe newest Forlindon! March 2013
Last edited by Coalinghe on Mon Oct 05, 2015 3:31 am.

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Re: Forlindon [RCT2] (Update! Download included!)

Postby historyfreak92 » Thu Mar 14, 2013 10:13 am

No matter what, but I still think this looks nice! The new colors on Njord looks better!

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Re: Forlindon [RCT2] (Update 02/27/14! Download included!)

Postby Coalinghe » Mon Feb 17, 2014 9:32 am

I've been working again on this park. The City-part was outdated and dit not look anything near to a 'real' city. So I tried to change the area in a new, more Forlindon-esque style land. I've changed the area to a Pirate's town. I replaced the wild mouse attraction with a new one, I changed the location of the Swinging Ship and the darkride theme has been changed. The hills and the litte cove are made to make it more realistic and more Forlindon style.

The old look of the area:
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The new area:
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The other area I've updated was the Wooden Rollercoaster. It's entrance was located on the main path, not at all near the Canadian zone it belonged to. Because the coaster itself wasn't the best one, I've built another one on the same spot, but with the entrance near the end of the Canadian zone.

The old look of Thunderhead
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The 'new' Thunderhead

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Next thing I want to give an update is the children's zone in the middle of the park. Althought I don't have any idea wich theme I can use...
Stay Tuned! Any comments are more than welcome!

ps: Screenshots are a little different than the final result. If you want to look at it; just download it here.

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Re: Forlindon [RCT2] (Update! Download included!)

Postby historyfreak92 » Mon Feb 17, 2014 9:36 am

I still love it, no matter how this park changes, it is my favorite RCT2 park that I look over, & over!

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Re: Forlindon [RCT2] (Update 10/05/2015! Download included!)

Postby Coalinghe » Mon Oct 05, 2015 3:17 am

Forlindon renovates!

I've finally found some time to update the children Area. In fact, it wasn't a nice area, there was no real theme, only some buildings in different colors. By updating I linked the two different parts of this area to become quite a nice area to work with.

It looked like this...

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It became a Roman coastal town. There's an Egyptian Archeological site already, but the Romans aren't boring either...

Some attractions were replaced, some were scrapped and some were relocated. The Flying Turns coaster was scrapped (it didn't have any connection with any area...) The Zierer rollercoaster is replaced with a new one, another custom build. It's now totally indoor and themed to a Roman Spa.
I've build an old Roman theater (with underneath a merry-go-round) and a Circus (with a karttrack) to meet the Roman idea of 'Bread and Circuses'.
To complete the area I've relocated and rethemed some attractions. A monorail circles above the town and the lookout tower is now located at the top of the hill, together with the cable cars wich still connect to Palafitte.

The screenshot!

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Next to this big change, I've updated some other areas in this park. Palione has now an secret base theme, because of it's proximity to Litargo. Arnor has changed to Raldion and was given a real 'towerish' look, to cover the fact it faced the building of DS Goldmine Company.

Any questions, any remarks, just post them!
And for those who want to discover Forlindon, I've made an new download!
Forlindon.SV6
Download of Forlindon
(2.39 MiB) Not downloaded yet
Enjoy!
Last edited by Coalinghe on Thu Nov 19, 2015 3:29 am.

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Re: Forlindon [RCT2] (Update 10/05/2015! Download included!)

Postby historyfreak92 » Mon Oct 05, 2015 5:11 pm

still nice lookin!

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Re: Forlindon [RCT2] (Final Update 24/02/2018 + Download)

Postby Coalinghe » Sat Feb 24, 2018 1:39 pm

Forlindon invests (again :p) one last time.

First of all, the old spillwater at the end of the Western zone was scrapped. We've reshaped the area to recreate an winter village, in wich we've put an Log Flume and a bobsleigh coaster. An spinning cups ride and a dark ride were constructed to support these rides and the themed area.

The old Belle Epoque area was outdated. It didn't fit in the park, it was to difficult to create an real style and the attractions were linked with massive buildings. After a lot of time (+ 2 years) I've decided to update this part to an old Mayan city in the jungle.

Because the loss of the old Spillwater, we've build a new one themed after the Mayan god of rain and water. The Inverted rollecoaster was relocated (some 10 tiles to the left :p) and got a huge make-over. An darkride adventure (like Indiana Jones at WDW) is housed at the giant Temple, the cave next to it houses an 4D-cinema and a litte darkride. A twist, Flying bikes, crooked house attraction and a boat rental sums up the list of attractions located at the Mayan Jungle.

The Cloysterburgh area got a minor update (more water and different path lay-out towards the medieval town)

The screenshots you've all been eager to see ;-)

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This park is finished now. Download is included: click! (OpenRCT2, not possible to upload at the Game Exchange!
Forlindon (Final!).SV6
(1.64 MiB) Not downloaded yet
Last edited by Coalinghe on Sun Feb 25, 2018 1:31 pm.

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