Wednesday, July 17, 2019Day 6: Bobbejaanland
At long last! The theme park portion of this trip report has begun.
This was my second time at Bobbejaanland, having also visited with TPR in 2016. As would be the case with a lot of parks that I'd be making repeat visits to, the second time ended up being more enjoyable than the first. The weather was fantastic, and I took the day fairly easily -- skipping some of the coasters that I'd already been on in 2016, and instead spending time doing photography and riding the monorail and Ferris wheel. Our first time visitors had a rougher day trying to get through their credit runs -- the park was fairly crowded and several queues were moving very slowly, particularly for the coasters with VR. Nonetheless, everyone had a good time, and the park treated us well. They served us breakfast when we got in, and hooked us up with filming / ERT on Typhoon and Fury after the park closed.
Fury, new for 2019, was a coaster that might have slipped a little under the radar if not for TPR's coverage of it after our visit. If you haven't watched the incredibly fun video yet, do it
! And bask in the power of being able to choose if you're going to launch through the course forwards or backwards!
OK, here are reviews of the rides, but since I didn't ride much this time, I'll caution that some of this is gonna be as best-as-I-can-recall from 2016.Fury:
Bobbejaanland's best ride by a very comfortable margin. Really, it's an outstanding example of how to pack a thrilling and fun ride into a small footprint -- for a very reasonable cost. Perfect fit for a smaller park like Bobbejaanland. Some of the elements are just weird
, and there's a good mix of hangtime, airtime, and intensity. Oh, and you might get to go backwards!Typhoon:
Fluch von Novgorod is my favorite Eurofighter, but you know what ... depending on how I'm feeling about Mystery Mine on whichever day you ask me, Typhoon might be my second favorite. It's smooth, it's got some intense moments, and the inversions are fun. A solid ride that was the best in the park before Fury came along.Dream Catcher:
Sort of an endearingly weird swinging kiddie invert that's now been bogged down by VR.Revolution / Mount Mara:
Worth riding just for how bizarre it is -- a giant spiral up, a giant spiral down, and a 400-car long coaster train. Also bogged down by VR, though the VR was actually kind of fun from what I remember from 2016.Oki Doki:
A perfectly decent family coaster with a nice setting along the lake.Speedy Bob:
A perfectly decent wild mouse.Bob Express:
A perfectly decent powered coaster over the lake.Naga Bay:
Previously known as Dizz. A not-all-that-great Maurer spinner. Block brakes every 5 seconds. Wasn't upset to skip it this time around.Sledgehammer:
A big huge frisbee. Good ride, as most of these are.Indiana River:
A really wet but mostly fun indoor log flume.Wildwaterbaan:
A pretty typical outdoor flume, with some good interactions with the powered coaster.The Forbidden Caves:
An "immersion tunnel" simulator -- interesting idea, but thoroughly unconvincing.The El Paso Special:
Good lord, where do you begin with this. I guess I could try to review it objectively as a shooter, in which case I'd say it's an older attraction with some interestingly campy aesthetic detail and a below-average shooting/scoring system. But that really misses the boat on this ride, which is easily the most unseemly, irreverent take on the old west that I've ever seen in a theme park. This is one you just have to experience for yourself to really understand. I ain't gonna endorse it, but I did photograph it, and I'll try to keep the photo captions PG-13 as best I can. No promises.