Six Flags New England (SFNE) Discussion Thread

P. 781 - Cyborg Hyper Drive Media Day
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Re: Six Flags New England (SFNE) Discussion Thread

Postby Mr Stratosphere » Sun Jun 02, 2019 4:05 pm

coasterbill wrote:We've been riding Flashback a lot more lately since it's open for Holiday in the Park and always a walk-on. It's actually a ridiculously smooth ride for a Boomerang running old trains. I'm starting to like the stupid thing.

I loved Goliath with the old trains but these new ones are garbage and I still have no clue why Six Flags took on the additional expense of adding these. The capacity is the same and the ride is just as unreliable but now it's slower and rougher. :lol:



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Re: Six Flags New England (SFNE) Discussion Thread

Postby CNYCoasterguy11 » Sun Jun 02, 2019 5:11 pm

How long is the ride time on this because I just rode Pandemonium at Great Escape last week and it had a ridiculously short ride cycle. You maybe got 2-3 full rotations while it was at it's most vertical point. Overall it felt like and looked like it maybe lasted 45 seconds from start to finish. Hopefully this is longer being indoors and having a story attached.
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Re: Six Flags New England (SFNE) Discussion Thread

Postby Canobie Coaster » Sun Jun 02, 2019 5:19 pm

thesman wrote:How does it compare to the one at quassy?


I've been on Quassy's Reverse Time and Great Escape's Pandemonium, which is the same ride and manufacturer as Cyborg.

Reverse Time is a bit more intense and uncomfortable. The reason for this is that Reverse Time hits its max speed before fully inclined. This means you're forced outwards into the restraint which is a bit of a ball buster.

Pandemonium only hit the top speed when inclined so it avoids that issue.
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Re: Six Flags New England (SFNE) Discussion Thread

Postby Sluggo77 » Sun Jun 02, 2019 5:59 pm

The funny thing is I felt that Cyborg was the fastest at the very end once it was flat again.

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Re: Six Flags New England (SFNE) Discussion Thread

Postby Canobie Coaster » Sun Jun 02, 2019 8:25 pm

^ That sounds like the usual trademark of Chance wipeouts.
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Re: Six Flags New England (SFNE) Discussion Thread

Postby SK4494 » Mon Jun 03, 2019 5:58 am

I still think it would make sense if they changed the DC area to Metropolis, rename Catwoman to "Wonder Woman Lasso Coaster" and rename GCG to Justice League and have all the cars themed to all the Justice League members.

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Re: Six Flags New England (SFNE) Discussion Thread

Postby logrog04 » Mon Jun 03, 2019 7:44 am

SK4494 wrote:I still think it would make sense if they changed the DC area to Metropolis, rename Catwoman to "Wonder Woman Lasso Coaster" and rename GCG to Justice League and have all the cars themed to all the Justice League members.


Idk. I think Six Flags would keep it just DC themed. That area is nice as it is like the sign walking down to DC is something Six Flags WOULD NOT do today


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Re: Six Flags New England (SFNE) Discussion Thread

Postby SK4494 » Tue Jun 04, 2019 3:42 am

But having two rides themed to Batman outside of the Gotham City area just seems off to me tbh.

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Re: Six Flags New England (SFNE) Discussion Thread

Postby michaellynn4 » Tue Jun 04, 2019 6:24 am

SK4494 wrote:But having two rides themed to Batman outside of the Gotham City area just seems off to me tbh.


Great Adventure has Superman and Green Lantern in Boardwalk, Bizarro in the Western section, and Joker and Harley Quinn along the Waterfront. Six Flags doesn't care.
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Re: Six Flags New England (SFNE) Discussion Thread

Postby Mike240SX » Tue Jun 04, 2019 6:39 am

michaellynn4 wrote:
SK4494 wrote:But having two rides themed to Batman outside of the Gotham City area just seems off to me tbh.


Great Adventure has Superman and Green Lantern in Boardwalk, Bizarro in the Western section, and Joker and Harley Quinn along the Waterfront. Six Flags doesn't care.


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