Universal Studios Singapore Discussion Thread

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Re: Universal Studios Singapore Discussion Thread

Postby SFA Regular » Fri Dec 17, 2010 8:39 am

digimax wrote:
SFA Regular wrote:Can I ask a question about the Mummy ride in Singapore?

Does your Mummy ride launch hill have a strong pull on it? Or does it kind of lag in true speed when your on the launch hill?


There is a strong pull but like all magnetic launch rides, the car reaches top speed about 1/2 way up on the hill.

I've recently been on a backstage tour of the Singapore RoTM, if you've got any questions feel free to ask away :)


Sure, I have tones of questions about the Singapore Mummy's performance. Reason why I ask is because the launch of the Florida version has gone down a great deal. Not sure why, but the launches aren't nearly as fast as they use to be.

Does the launch on the Singapore Mummy give you a strong pull on the launch hill? Or does it kind of feel as if it's struggling to pull you up?

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Re: Universal Studios Singapore Discussion Thread

Postby BeemerBoy » Fri Dec 17, 2010 8:51 am

SFA Regular wrote:
digimax wrote:
SFA Regular wrote:Can I ask a question about the Mummy ride in Singapore?

Does your Mummy ride launch hill have a strong pull on it? Or does it kind of lag in true speed when your on the launch hill?


There is a strong pull but like all magnetic launch rides, the car reaches top speed about 1/2 way up on the hill.

I've recently been on a backstage tour of the Singapore RoTM, if you've got any questions feel free to ask away :)


Sure, I have tones of questions about the Singapore Mummy's performance. Reason why I ask is because the launch of the Florida version has gone down a great deal. Not sure why, but the launches aren't nearly as fast as they use to be.

Does the launch on the Singapore Mummy give you a strong pull on the launch hill? Or does it kind of feel as if it's struggling to pull you up?

Dude, I'm pretty sure he just answered your question.
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Re: Universal Studios Singapore Discussion Thread

Postby digimax » Fri Dec 17, 2010 8:58 am

SFA Regular wrote:
digimax wrote:
SFA Regular wrote:Can I ask a question about the Mummy ride in Singapore?

Does your Mummy ride launch hill have a strong pull on it? Or does it kind of lag in true speed when your on the launch hill?


There is a strong pull but like all magnetic launch rides, the car reaches top speed about 1/2 way up on the hill.

I've recently been on a backstage tour of the Singapore RoTM, if you've got any questions feel free to ask away :)


Sure, I have tones of questions about the Singapore Mummy's performance. Reason why I ask is because the launch of the Florida version has gone down a great deal. Not sure why, but the launches aren't nearly as fast as they use to be.

Does the launch on the Singapore Mummy give you a strong pull on the launch hill? Or does it kind of feel as if it's struggling to pull you up?


I've not been to USF so I can't really compare, but it is strong enough to "push" riders back towards the seat/head-rest. In my opinion, it IS a strong pull (though not as violent as Battlestar Galactica, haha)

Interestingly, I've watched some ride videos over the past few years of the Florida version and realized that the LIMs in Singapore make a noticeable loud hum. Not sure if it's the cameras, does the Florida version make such noises? (Most apparent at the backward pull, and of course the launch hill)

Well, I guess the Florida ride is built in 2004 and might be showing it's age. Hopefully it's due for a refurb soon.

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Re: Universal Studios Singapore Discussion Thread

Postby 1pizza14 » Fri Dec 17, 2010 5:09 pm

^ If your not listening than no you can't really hear any LIMs humming. But if your trying to hear them than yes.. you can hear them a bit.

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Re: Universal Studios Singapore Discussion Thread

Postby digimax » Sat Dec 18, 2010 9:28 pm

Image
I was at the park last night for After Hours. After a few months, this programme is getting very popular. For just S$5 (USD3.80) you get to explore some zones in park (from 7-10pm) and watch Lake Hollywood Spectacular at 9:30pm.

Update: Battlestar Galactica

Seems like the paint-job has been COMPLETED! RWS announced on their official Facebook page that from today, Battlestar Galactica will be starting day-time test cycles. It appears that they will be on track for reopening in early 2011.

I'll be at the park sometime this week for photos, a lil' curious about the "updated" seat design.

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Re: Universal Studios Singapore Discussion Thread

Postby SFA Regular » Sun Dec 19, 2010 3:53 pm

Yes. I figured if it pushed you back into your seat, then it operates at top performance. The Florida version no longer does this anymore. Back when I rode it in 2005, you heard the LIM's slightly jerked the train when he said "Your Souls". Once he got to the word "MINE", the train trusted up to 40 mph pushing you back into your seat. Now it lags in power and feels as if your going up a slightly faster mall escalator.

That's all I wanted to know.

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Re: Universal Studios Singapore Discussion Thread

Postby Jay20016 » Sun Dec 19, 2010 6:19 pm

SFA Regular wrote:Yes. I figured if it pushed you back into your seat, then it operates at top performance. The Florida version no longer does this anymore. Back when I rode it in 2005, you heard the LIM's slightly jerked the train when he said "Your Souls". Once he got to the word "MINE", the train trusted up to 40 mph pushing you back into your seat. Now it lags in power and feels as if your going up a slightly faster mall escalator.

That's all I wanted to know.


I rode it about a week ago and it didn't seem as slow as you'd like to make it out to be.

Was it as forceful as always? I can't say for sure. Did I get some nice pops of air at the top of the hill? Why yes, yes I did.

With WWoHP, it is nice to see Universal really putting some money into the things that have needed fixing for some time. New paint in Seuss, the lighting package at the Hulk. I will say it was a little disappointing to ride MiB without a 2nd car to go against... but that is more of a staffing thing...

I just hope they can capitalize on the momentum they've got going and really bring their park back to what it seemingly was, a real threat to the 'older' Disney crowd instead of becoming a Six Flags.... :evil:

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Re: Universal Studios Singapore Discussion Thread

Postby digimax » Sun Dec 19, 2010 7:09 pm

SFA Regular wrote:Yes. I figured if it pushed you back into your seat, then it operates at top performance. The Florida version no longer does this anymore. Back when I rode it in 2005, you heard the LIM's slightly jerked the train when he said "Your Souls". Once he got to the word "MINE", the train trusted up to 40 mph pushing you back into your seat. Now it lags in power and feels as if your going up a slightly faster mall escalator.

That's all I wanted to know.


Alright. I've uploaded a segment of my ride recording if you're curious about the LIM noise (and other SFX changes) in Singapore. After "Behold your fate!" is the moment where the car leaves the turntable and moves onto the bottom of the launch hill.

Ride Audio Recording: RoTM Singapore

RoTM_SingaporeLaunch_dejiki.mp3 [ 580.61 KiB | Viewed 4774 times ]



Also, here's a photo of the top of the lift hill (showing the array of motors) with the giant skull created by Adirondack Studios. There's really nothing at the launch hill in Singapore except for this prop, unlike in Florida where the hill is designed to be cave-like as seen here.

Image

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Re: Universal Studios Singapore Discussion Thread

Postby SFA Regular » Mon Dec 20, 2010 4:35 pm

Thank you for posting this. I want to say it's sounds similar to the Florida version. But the way you described it, made it sound like it was launching at top performance. Hmmmm, now you got me thinking. Maybe when I first rode it back in 2005, it was just a hit or miss. Maybe they just had it launching at top performance. And sense it has been 5 years sense then, technicians have done all types of stuff to it. So that pretty much answers it.

By the way, how is Battle Star Galactica doing?

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Re: Universal Studios Singapore Discussion Thread

Postby digimax » Wed Dec 22, 2010 2:23 am

Battlestar Galactica Update

The park has started daytime testing for Battlestar Galactica. This is currently for Cylon side only (although the RIDE TESTING signs are placed at both attractions) and according to the crew member, test cycles will only be conducted in the afternoon. Just like back in March, there are growing crowds in the Sci-Fi City zone, all dazzled by the movement of the ride vehicles. The signature shrill launch noise is still there, though it seems to be, as much as I could recall, not as loud as several months ago.

There seems to be a lengthy affair between each test cycle, and the speakers in the ride queue will announce something like "This attraction will be commencing its test cycle, please stay clear of the ride path now" or something like that.

Here are some photos, I'm not really sure what has been modified for the ride vehicles, or even all that mummified test dummies and duct tape thingamajig on the OTSRs are done for ride testing elsewhere, could the experts please step in?

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Last edited by digimax on Wed Jan 12, 2011 10:15 pm.

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