Six Flags Over Georgia (SFOG) Discussion Thread

P. 540 - America's first "VR Drop Tower" Announced!
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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby Superbatboy » Wed Mar 09, 2016 3:07 pm

WindexCyanide13 wrote:
Superbatboy wrote:Are those trains real? Wickedcoasters removed the photo?

No, if you read a few posts above, you can see that I confirmed them fake.

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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby SFOGdude25 » Wed Mar 09, 2016 3:08 pm

WindexCyanide13 wrote:
drummermattk wrote:Here's an illustrated picture of the new trains/restraints.

Lol, that post was a prank, he DMd me and told me that. Then he deleted the post.

LOL I was gonna say. Those trains would've been awful on Ninja, not that it's a super great ride to begin with.
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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby krakenmaniac » Thu Mar 10, 2016 4:44 pm

VR Coaster!! New Revolution on Dare Devil Dive Media Day!!!
By: Drew Baker
So today I went to the media day for the new virtual reality enhancement to Dare Devil Dive at SFOG. It was a really chill day; weather was beautiful. Me and my friend got to park literally at the gate to the park which was awesome, and then we got on a golf cart to get to the ride area. It was SOOO cool seeing the park on the off season with literally no-one there. They were doing maintinace all around the park. Once we got to the ride we got right on to shoot the POV and then we kept riding it when we could. I was shocked by the VR!! (but more on that for the review). I go to meet some really cool people at Sixflags. I had a really nice chat with the VP of Design, Sam about the tech and the ride. It was really cool. And to answer some questions about the system and stuff; they will have around 200 headsets for SFOG for the ride. There is a huge cleaning facility in the station, and after every use they will be cleaned. Loading shouldn't take *that* much longer because they will ask if the rider wants to use the headset in the station well before they get to ride, and if they don't, they proceed as normal, but if they do they will be taken to like a "staging area" where they will tell everyone how to use the gear, and give them to the rider. After that they will tell everyone to face forward to calibrate and then they are off!!

REVIEW: To start, I had very low expectations for the VR... But I was BLOWN AWAY!! Everything just seemed like it fit together perfectly. You start in a fighter jet hangar and you get lifted up to get ready for battle. As you rise (Vertically) you "train" by shooting your gun at targets in the hangar. Then as you reach the top this whole city getting attacked by aliens is revealed. I'm serious hen I say this virtual reality felt huge. The scale in which the headsets create is freaking un-real. I'm telling you this was absolutely insane. there is so much to look at and you see more stuff the more times you ride. After the drop its just total chaos induced by alien robots and planes which is awesome!!! This truly knocked my socks off. You feel like you have traveled across an entire city when you have really only traversed the relatively small coaster. To all the nay-sayers out there just try it before you say anything because this is legit and an incredible enhancement to the ride. In the end this is a super cool way to ride a coaster, but I do think that there is a specific spot for this in the industry. I don't think it will take over all coasters, but will enhance the experience of many. It really was an amazing enhancement to this ride and a nice change.

Now onto pictures from the day!

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The crew getting the video set up. They were awesome!
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You kinda look like stupid with them on but I promise it is worth it!
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At this moment on the screens, it told you how to shoot . (You just touch the side of the Vr gear)
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The interactivity on the lift was super cool!
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At this moment an alien shoots off your gun and you are off into Chaos!!!
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The VR really did make a ride that was skippable( if the line was long) into.....
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...into alien insanity. Seriously the virtual reality was INSANE.
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This I thought was the coolest. As you roll into the MCBR you hit a building and go through it. It was a perfect way to keep you in the universe!
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The VR was really synced up perfectly.
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And now I will end with a few pictures of me being amazed by this tech.
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Again the look is worth it! :)
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Amazing day for an amazing enhancement to a ride!
Last edited by krakenmaniac on Mon Sep 05, 2016 3:15 pm.
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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby SixFlagsAstroworld » Thu Mar 10, 2016 4:56 pm

Sounds like it is awesome! Can't wait to ride the VR Ninja at my local park
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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby SFOG1991 » Thu Mar 10, 2016 5:21 pm

This review has me excited to try this Saturday! I still think the people wanting to do this will clog up the line unless they dedicate all the station switchbacks to VR so there is plenty of room for non-VR riders to bypass. People get confused and can be really slow so I don't think the prep part will keep up with operations.

Still super excited to try after reading this review!

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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby robbalvey » Thu Mar 10, 2016 5:39 pm

Just added the POV video to the report...

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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby thrillseeker4552 » Thu Mar 10, 2016 5:46 pm

I originally didn't think VR is my cup of tea, but after watching that video it looks quite cool! I'm excited for the one on TNR at SFMM. As long as it is operated well and executed properly, I will definitely do the VR.
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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby FaithPlus1 » Thu Mar 10, 2016 6:21 pm

Yeah, I'm not gonna judge until I give it a chance and this report makes me a little more optimistic! Thanks for sharing with us.

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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby nannerdw » Thu Mar 10, 2016 7:02 pm

Will there be an upcharge to use the VR headset?

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Re: Six Flags Over Georgia (SFOG) Discussion Thread

Postby thrillseeker4552 » Thu Mar 10, 2016 7:04 pm

nannerdw wrote:Will there be an upcharge to use the VR headset?


No. Six Flags has confirmed that it is free.
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