I'd hate to be another poor reviewer of OzIris, but it really is not an "old school" B&M... it just looks like one. It was still an okay ride, has all the elements in place, but there were no forces. We rode it at the beginning of the day, then again later in the afternoon. I will say, it did get SLIGHTLY better as the day went on, but still nothing earth shattering.
TDZ was pretty good. I was afraid it was going to be very rough, but it honestly wasn't that bad. Still rideable. It's got a good layout, good pops of airtime here and there, and is a lot of fun. It slowed down as the day went on, and in fact, we were worried on our last ride, that we'd clear the end of it, but it's still a good coaster.
I really enjoyed the MadHouse too. Not the most intense one I've ever done, but well worth the go-around. Great theme, great presentation, good fun.
I still can't get over the lines at this park. I mean 2 hours for Goudurix? 3 hours for OzIris? Everything was at least an hour. This park needs to keep adding high capacity rides, or things that suck people up, because it's nearly impossible to get everything done in a day (and there really isn't THAT much to do!)
-Neil or no Deal