The Six Flags Magic Mountain (SFMM) Discussion Thread

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby alpengeist04 » Mon May 14, 2012 1:16 pm

Six Flags isn't TRYING to make the ride suck, their trying to make it WORK


NO, try not. "Do or Do not. There is no try." ;)


Seriously, the way I see it SFMM should either be running things the right way or not at all. :|

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby dylanreich » Mon May 14, 2012 1:47 pm

Based off of what a few people brought up, it seems that Insane DOES have the same problems as SFMM with the ZacSpin. The difference is that they are good enough to spend money on the maintenance personnel to be at the ride when the cars come into the station weird. I saw this happen tons of times at GL last year when the ride was operating the way it should operate where they kept maintenance on hand to handle any problems (which were pretty common).
Unfortunately the issue lies, of course, with SFMM's cheapness.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Angry_Gumball » Mon May 14, 2012 5:18 pm

liftsifter wrote:Six Flags is GOING TO to make the ride suck, they're not trying to make it WORK as intended. Honestly, this is SFMM's fault for making a craptastic system operations to go along with a great coaster.

*Fixed.
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*also fixed :)
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Sir Clinksalot » Mon May 14, 2012 5:25 pm

So how long can everybody conceivably see GL staying at the park? I give it until the end of 2013 at most. Now that CP is removing Wildcat, they can keep the "Coaster Crown" with whatever they add next year and remove GL. I just don't know what else, if anything could go in that spot. They may be forced to get a **gasp** Flat Ride.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby coasterfreak101 » Mon May 14, 2012 5:49 pm

Why would they remove it though? If the GP enjoys it just fine, and all they have to do is balance the trains, then that's what they'll do. Just because they run it like crap doesn't mean they're just gonna rip it out two years later. They'll just run it like crap some more.

Plus, the world's ending in a few months so this won't even matter in 2013!
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Intimidator305 » Mon May 14, 2012 5:58 pm

coasterfreak101 wrote:Plus, the world's ending in a few months so this won't even matter in 2013!


If there was a chain that believed this, it would be Six Flags... :lol:

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Angry_Gumball » Mon May 14, 2012 6:06 pm

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby AnonymousReed » Mon May 14, 2012 7:05 pm

RC Day 2012 Review:

So I arrived at the park around 10:00. I squeezed myself up to the front of the gate so I could get with my friends. I got to meet freddiew, JacksFilms, and a couple other people. You can check out there channels right here: JacksFilms freddiew I thought the event was really fun! The park was empty for the most part (besides the 600 fans that came to meet freddiew). I got on almost all the rides without a wait and I felt it was a very fun event. I can't compare RC Day with WCB probably because I have yet been able to go and WCB just sounds alot better. Oh yes and I skipped Green Lantern because inversions are too mainstream for Magic Mountain at the moment. Here's some photos:
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While walking off of Tatsu...I noticed the light is missing, this is serious guys, we need to find it. CALL EVERYBODY YOU KNOW.
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Is it over here!? Nahhh...just a lady doing an awesome dinosaur impression.
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Somebody was caught filming without permission on Riddler. The ride started up again 5 minutes later.
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Then I took a ride on Scrambler...this ride needs some love.
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Then Sandblasters...this ride needs more than love. It looked as if apes were chucking poop at the cars.
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More poop.
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Details are starting to appear on Lex Luthor's Entrance.
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Track is completed.
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This is being painted white...maybe the light will be on this building!
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Electrical stuff to power the light.
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One last shot of Lex Luthor.
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Goliath was running great today. It was a walk on for the most part.
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Another shot of Goliath.
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Samurai Summit needs some place to eat.
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Right now it's just rotting.
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Revolution wasn't "as" painful. Still wish this ride got either new trains or they remove the useless OTSRs.
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At least Magic Mountain hasn't screwed this up...yet..
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For now and hopefully forever it will still look great.
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The "door" wasn't shut all the way.
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Road Runner was down. Train was missing. No big deal though...this could be where the light will end up.
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Yep.
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I will end this report off with Freddie and I(striped shirt). Have a great day everyone!
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Last edited by AnonymousReed on Mon May 14, 2012 7:10 pm.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby daveydo5172 » Mon May 14, 2012 7:09 pm

I think they will remove the ride, after the 2013 or 2014 season, and say its due to a ride rotation....then, they can add a sequel to Pistachio Park and put Cashew Park in the place of Green Lantern....seriously, I give it 2, maybe 3 more years at most!

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby XYZ » Mon May 14, 2012 7:15 pm

If they were to remove GL, it would be around 2014/2015. I think it might get one of those "renovations" that Six Flags likes to have, anyone want Bizarro: Cynical Spin?

Really, SFMM is just letting all the non-coaster rides to just rot. Well, the non-coaster rides still existing. ;)
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