The Six Flags Magic Mountain (SFMM) Discussion Thread

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Sir Clinksalot » Mon May 14, 2012 9:27 am

^ If this was the first coaster of it's kind and hadn't been successful at other parks, you would have a point.

But the fact remains, this isn't the first of this coaster. It DOES work at other parks, and from what I understand, quite well.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby bostonlva » Mon May 14, 2012 10:05 am

Sir Clinksalot wrote:^ If this was the first coaster of it's kind and hadn't been successful at other parks, you would have a point.

But the fact remains, this isn't the first of this coaster. It DOES work at other parks, and from what I understand, quite well.



Has someone asked a maintenance worker/ride op there if they have heard why they are not allowed to spin the ride? (Yes I know its like the dip n dots guy). Would be interesting what they heard

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby andyuk200523 » Mon May 14, 2012 10:17 am

LaMapa wrote:Most of the cars were still flipping at the end, and I got an unbalanced ride (I went up the lift facing toward the ground), yet I still only flipped once at the end! It seems like the GP still likes it though. I heard a lot of peole exiting the ride talking about how fun it was or how it is their favorite ride.

^If the car is too unbalanced, it enters the station incorrectly and the ride malfunctions. Instead of fixing it, the made the ride operate differently then it is supposed to by redesigning the cars, and now trying to "avoid inversions".


This happened quite a bit on Insane when we had an ERS last June, however rather than the park trying to prevent "Inversions" They just deal with it when it happens, yet another reason Europe Rocks!
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby Chrisrad » Mon May 14, 2012 10:31 am

liftsifter wrote:
Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.

And in my opinion Six Flags > Cedar Fair


:wtf:

This is definitely not the case here - the ride does work. Just like how other B&Ms and other popular coasters have high capacity - at other parks.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby AnonymousReed » Mon May 14, 2012 11:10 am

I'm at RCDAY 2012! I may take some pictures..not sure yet..

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby ginzo » Mon May 14, 2012 11:51 am

liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.


Have you actually been on Insane? If not, I suggest you ride it and then get back to us.

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby andyuk200523 » Mon May 14, 2012 12:13 pm

ginzo wrote:
Grona Lund > All the Six Flags parks combined.


Quoted for Truth
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby SharkTums » Mon May 14, 2012 12:32 pm

liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.


What are you even talking about!?!?!?

The ride works just fine at other parks, and the ride was designed by Intamin to spin. It's called a ZACSPIN for crying out loud. I think it's pretty obvious they're just trying to save money on maintenance and staffing!

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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby simaticable » Mon May 14, 2012 12:43 pm

liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.


It's the park's fault for avoiding the gimmick of the ride. Intamin has as much say as you do about how daily operations are at the park. Intamin made the ride to the standards that SFMM gave them, and the ride was built. SFMM is just a lazy branch on the Six Flags chain that decides not to run the coasters the way they were intended to.
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Re: The Six Flags Magic Mountain (SFMM) Discussion Thread!!!

Postby SkyBreak95 » Mon May 14, 2012 12:54 pm

^I agree. With low capacity rides, it is VERY important to keep it fully staffed and the dispatch interval times need to bat at a minimum or the guest expereicen will fall downhill, quick. SF probably didn't realize that the couldn't have half a$$ upkeeep with this ride, like most others :|

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