^ If this was the first coaster of it's kind and hadn't been successful at other parks, you would have a point.
But the fact remains, this isn't the first of this coaster. It DOES work at other parks, and from what I understand, quite well.
Sir Clinksalot wrote:^ If this was the first coaster of it's kind and hadn't been successful at other parks, you would have a point.
But the fact remains, this isn't the first of this coaster. It DOES work at other parks, and from what I understand, quite well.
LaMapa wrote:Most of the cars were still flipping at the end, and I got an unbalanced ride (I went up the lift facing toward the ground), yet I still only flipped once at the end! It seems like the GP still likes it though. I heard a lot of peole exiting the ride talking about how fun it was or how it is their favorite ride.
^If the car is too unbalanced, it enters the station incorrectly and the ride malfunctions. Instead of fixing it, the made the ride operate differently then it is supposed to by redesigning the cars, and now trying to "avoid inversions".
liftsifter wrote:
Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.
And in my opinion Six Flags > Cedar Fair
liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.
ginzo wrote:
Grona Lund > All the Six Flags parks combined.
liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.
liftsifter wrote:Six Flags isn't TRYING to make the ride suck, their trying to make it WORK. Honestly, this is Intamin's fault for making a craptastic system to go along with a great coaster.
