Kings Dominion (KD) Discussion Thread

P. 945: KD announces SnoopyCON for July 6th!
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Re: Kings Dominion (KD) Discussion Thread

Postby megametal » Mon Apr 16, 2012 7:28 pm

A more efficient Volcano would be fantastic. I think the shortest amount of time I ever waited for it was on it's opening day, when I was on the third train open to the public. (Although I waited 3 hours for the rope to drop to get to the ride, so... also the longest wait for it?)

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Re: Kings Dominion (KD) Discussion Thread

Postby cfc » Mon Apr 16, 2012 7:32 pm

^I think the best luck I ever had with Volcano was managing two rides in about 15 minutes (including one in the front seat) right after opening. But the line was insane by noon.
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Re: Kings Dominion (KD) Discussion Thread

Postby Skycoastin Steve » Mon Apr 16, 2012 7:40 pm

^I think I managed something similar to that last year, too. It doesn't happen often, that's for sure.
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Re: Kings Dominion (KD) Discussion Thread

Postby Intimidator305 » Mon Apr 16, 2012 7:53 pm

I always get a ride on it at opening to be on the first or second train of the day (thanks to the CF Platinum Pass 10 min early entry), and by the time I get off of the ride the line is always at the line is already stretched to the turnaround of the chlostrophobic ramp (which is atleast a 15 min wait from there)...

Another good time to ride the ride is on Friday nights during HAUNT, and Sunday's when they actually do HAUNT.

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Re: Kings Dominion (KD) Discussion Thread

Postby cfc » Mon Apr 16, 2012 8:12 pm

^Haunt Fridays are great evenings to visit KD thanks to the smaller crowds.
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Re: Kings Dominion (KD) Discussion Thread

Postby Hugecoltsfan » Mon Apr 16, 2012 8:51 pm

I actually managed to ride Volcano with only a 15-20 minute wait last year. The strange part is that it was a Saturday night during Haunt.
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Re: Kings Dominion (KD) Discussion Thread

Postby coasterfreak101 » Mon Apr 16, 2012 9:05 pm

Yeah, I usually head into the park, ride I305 front and back and Flight of Fear in the back before hitting Volcano, and I can usually ride front and back with a wait just on the last ramp down to the load station.
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Re: Kings Dominion (KD) Discussion Thread

Postby KDCOASTERFAN » Mon Apr 16, 2012 9:12 pm

Intimidator305 wrote:I think we all know he hates Volcano and SFA. I believe it's about time for a "Kings Dominion needs a B&M invert" and "Six Flags America sucks" post...


I would prefer a better layout for the ride but that of course isn't gonna happen....IMO the ride just falls short since all it consists of is 1 sidewinder & 3 heartlines while descending back & forth around the exterior of the mountain,I think I'm quite entitled to hold that opinion....and yes SFA in it's current state still "sucks" but it looks like they're finally making an effort to turn that park around by adding something new to the park after ten years worth of nothing but removals.

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Re: Kings Dominion (KD) Discussion Thread

Postby coasterfreak101 » Mon Apr 16, 2012 9:32 pm

^You forgot to mention that KD needs a B&M invert to help Volcano's terrible, dreaded, horrid capacity.
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Re: Kings Dominion (KD) Discussion Thread

Postby Ed Farmer » Mon Apr 16, 2012 9:51 pm

coasterfreak101 wrote:^Too bad Kings Dominion's doesn't spin like Kings Island's! I do like the spinning on KI's and on Mach Tower at BGW, it's cool to be able to see the entire park disappear beneath you instead of just a slice depending on your luck.


The rotating and possibly capacity are the only two practical reasons I could see a park going with Gyro Drop instead of Second Gen, but according to their own web site, Giant Drop has a capacity of up to 1440 pph and Gyro Drop is up to 1360 pph. Has KD's Tower ever rotated?

Side note- Never knew Intamin was offering their take on the S&S version.
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