Kings Dominion (KD) Discussion Thread

P. 945: KD announces SnoopyCON for July 6th!
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Re: Kings Dominion (KD) Discussion Thread

Postby KDCOASTERFAN » Thu Apr 05, 2012 9:27 pm

Coaster_Fanatic wrote:I just noticed by looking at Kings Dominion from that image, that they might barely be able to build a Strata Coaster or Intamin Hydraulic Launcher if they tore Hurler down. The station would be back where Hurlers 2nd turn is (back by Grizzly) and the Top Hat could be about 30 yards away from Lil' Barefoot Beach. Just an observation I made that will probably never happen :p


Actually they could just use the old hypersonic station area,along with part of the ride's originalpath(on the outbound leg) to shoehorn an intamin hydro launcher there.

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Re: Kings Dominion (KD) Discussion Thread

Postby Intimidator305 » Fri Apr 06, 2012 3:25 am

It is finally here! Opening day 2012! I'm about to get on the road to drive to Doswell.

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Coaster Crew uploaded tons of photos from the Windseeker, Dinosaurs Alive, and Dinosaurs: Giants of Patagonia 3D Media Day!
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Re: Kings Dominion (KD) Discussion Thread

Postby HighRoller » Fri Apr 06, 2012 5:35 am

KDCOASTERFAN wrote:
Actually they could just use the old hypersonic station area,along with part of the ride's original path(on the outbound leg) to shoehorn an intamin hydro launcher there.


The could also fit a good solid flat or two back there... realistically, they took out one flat to put in the windseeker, but it's not that huge a footprint. You could probably fit two flats in the area currently occupied by the Hypersonic Station and maintenance buildings (blue roofed in the picture).
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Re: Kings Dominion (KD) Discussion Thread

Postby chargersmichael » Fri Apr 06, 2012 8:08 am

This sounds like a great park opening! Hope all goes well. Windseeker and Dinosaurs Alive are great additions to the park this year!

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Re: Kings Dominion (KD) Discussion Thread

Postby imawesome1124 » Fri Apr 06, 2012 9:40 am

HighRoller wrote:
KDCOASTERFAN wrote:
Actually they could just use the old hypersonic station area,along with part of the ride's original path(on the outbound leg) to shoehorn an intamin hydro launcher there.


The could also fit a good solid flat or two back there... realistically, they took out one flat to put in the windseeker, but it's not that huge a footprint. You could probably fit two flats in the area currently occupied by the Hypersonic Station and maintenance buildings (blue roofed in the picture).

They could put a lot of stuff back there. That section of the park was dead at ECB two years ago and I doubt Windseeker will be enough to bring the crowds back there. They will either need a lot of flats or a coaster to bring all the people back to that area. I honestly think an Intamin accelerator is feasible if they go a few years without a major addition. A coaster like that would be a significant investment so it's a question of would the park want to save money for a major addition that could be used for improvements or not.

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Re: Kings Dominion (KD) Discussion Thread

Postby KDCOASTERFAN » Fri Apr 06, 2012 10:26 am

imawesome1124 wrote:
HighRoller wrote:
KDCOASTERFAN wrote:
Actually they could just use the old hypersonic station area,along with part of the ride's original path(on the outbound leg) to shoehorn an intamin hydro launcher there.


The could also fit a good solid flat or two back there... realistically, they took out one flat to put in the windseeker, but it's not that huge a footprint. You could probably fit two flats in the area currently occupied by the Hypersonic Station and maintenance buildings (blue roofed in the picture).

They could put a lot of stuff back there. That section of the park was dead at ECB two years ago and I doubt Windseeker will be enough to bring the crowds back there. They will either need a lot of flats or a coaster to bring all the people back to that area. I honestly think an Intamin accelerator is feasible if they go a few years without a major addition. A coaster like that would be a significant investment so it's a question of would the park want to save money for a major addition that could be used for improvements or not.


Doesn't hurler's back end come awefully close to grizzly making a path near there unfeasible?That's thesame reason why a path connecting mind eraser to the ROS/Batwing area was & never will be done at SFA.

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Re: Kings Dominion (KD) Discussion Thread

Postby HighRoller » Fri Apr 06, 2012 10:59 am

^Sure, it's tight, but they've got two sets of paths into/through Hurler's infield, why not expand that if you want to go that way? Or better still, put in something to replace that bruise giving machine.
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Re: Kings Dominion (KD) Discussion Thread

Postby imawesome1124 » Fri Apr 06, 2012 11:31 am

Looking at Google maps I can see a service road that goes around Hurler and comes out next to Grizzly where Hypersonic XLC was. The only option I see is convert that into a regular guest-accessible path.

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Re: Kings Dominion (KD) Discussion Thread

Postby Coaster_Fanatic » Fri Apr 06, 2012 11:54 am

Just noticed the Treasure Cave is closed. Future Planet Snoopy expansion in the making??
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Re: Kings Dominion (KD) Discussion Thread

Postby imawesome1124 » Fri Apr 06, 2012 2:21 pm

Coaster_Fanatic wrote:Just noticed the Treasure Cave is closed. Future Planet Snoopy expansion in the making??

As crazy as this may sound, that was my favorite thing in the park at the time where I was too scared to ride Ghoster Coaster (then Scooby-Doo) but too short to do any other coaster. That cave has a LOT of sentimental value to me and I will be sad to see it go, assuming it DOES go.

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