Six Flags Over Texas (SFOT) Discussion Thread

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby Sir Clinksalot » Thu Mar 22, 2012 2:40 pm

This is certainly interesting, but as others have said, I'm not so sure this was something that really "needed" to be done. Really the only difference is going to be the back-spike which isn't anywhere as tall as S:EFK so I'm not sure it will really make that big of a difference.

Either way it's a great ride so it will still be fun.
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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby XYZ » Thu Mar 22, 2012 3:18 pm

I honestly think that facing forward is much better.

Also, isn't the accelerating G-forces a bit strong that your upper body would go forward painfully during the launch because of lab bars only?
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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby Zingoman » Thu Mar 22, 2012 3:32 pm

This wasn't a necessary change by any means, because Freeze really is a great ride, but it certainly won't be a bad thing. Last I knew, enthusiasts applauded parks for "plusing" their popular rides, and refreshing them. This idea seems to be generating a rather odd lack of enthusiasm. I'm all for it and I'm sure that Magic Mountain was the real inspiration for this change. Who knows, if the ride had opened with lap bars originally they may have tried shoulder restraints out for reverse blast, but thank God they know better already. Haha

As for the idea of being thrown forward, freeze's launch really doesn't accelerate that hard, and the seats are so deep that the lap bar is practically up to your chest. I think there is plenty of upper body support for this. Does anyone else realize dragster at cp decelerates in just about the same length of track that it accelerates? No upper body support necessary. I rest my case.
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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby CPmillenia94 » Thu Mar 22, 2012 3:46 pm

Yeah the launch on mr freeze is pretty force less, but this should be very fun because of how extended it is. You won't know when you going to pull up into that first element. Should catch people by surprise. Also the seats are very deep so there should mostly be force from the front of the seat under your thighs and the lap bars are very high and support ur chest. Can't wait to see how this turns out!

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby Mrlittle » Thu Mar 22, 2012 6:08 pm

I'm curious if in a few years they decided to have one train load frontwards and one train load backwards. It be cool if it was possible. As far as the launch going backwards, remember the train actually launched you backwards when your at the top heading back down and I never felt like I was pushed forward then. Like many others are saying its a force less launch.

The only let down for me is now I won't get to see Mr. Freeze sitting up top saying something to the effect of "I'm about to send you on an awesome coaster" right before take off. At least, that's what he said in my head. I really want to make a trip out to SFOT now. Maybe we need a TPR event this summer to go along with your busy schedule. ;)
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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby texcoaster » Thu Mar 22, 2012 7:14 pm

XYZ wrote:I honestly think that facing forward is much better.


I honestly think you haven't ridden it yet the other way. You can say, "but I like it just fine facing forward" but you can't determine which is better without trying them both.

I'm pretty stoked on the reversal. My only complaint with Freeze was that going up the spike, I was often looking directly into the sun and was blinded enough that I never got a sense of how high up I was. This should fix that.

Maybe when they run two trains, they could do one forward and one backward, giving folks an option.

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby sfgam33 » Thu Mar 22, 2012 7:58 pm

Sir Clinksalot wrote:This is certainly interesting, but as others have said, I'm not so sure this was something that really "needed" to be done. Really the only difference is going to be the back-spike which isn't anywhere as tall as S:EFK so I'm not sure it will really make that big of a difference.

Either way it's a great ride so it will still be fun.


& thats whats so great about it...it didnt NEED to be done at all, but theyre creating a new experience & in reality creating a longer life cycle for the coaster by making the old new again. Basically ;) The spike is still large. If people scream goin down a 50ft drop, theyre gonna scream lookin straight down a 200+ft drop.

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby texcoaster » Thu Mar 22, 2012 8:05 pm

Keep in mind that the vast majority of the folks in Tx (and Mo as well) haven't been to SFMM and certainly not since Superman was reversed. There's just nothing else anywhere near here that comes close to the experience of a vertical plunge from 200+ feet.

Greezed Lightnin' at SFAW had a tasty back spike on it, easily the best part of the ride (they didn't brake the train on the reverse trip) and that wasn't vertical and was only about 70ft tall or so. A vertical 200+ fall is going to go over BIG down here. I foresee long, long queues.

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby KDCOASTERFAN » Thu Mar 22, 2012 8:30 pm

cfc wrote:A reverse launch will be interesting, but I'm not sure this needed to be done at all. But I do agree that Mr. Freeze is a great ride (perhaps my favorite Premier ride), backward launch or not. Going backward up the spike should be pretty freaky, too.


I wonder if they'd consider doing this for JJ & Polty?I'd like to see CF do this with BLSC or volcanobut of course they're too darn chicken as we saw what they did regarding running the woodies backwards....granted PTC recommended they not run them likethat but still.

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Re: Six Flags Over Texas (SFOT) Discussion Thread

Postby Myself » Thu Mar 22, 2012 8:33 pm

I'm thinking the main appeal about reversing the train is that they're shuttle coasters, so the riders will still be going forwards at one point, just in a way they haven't before. That said, I don't see Joker's Jinx or Poltergeist being switched.

However, if Great Adventure had kept the Chiller coasters open till this point, I could see those being reversed.

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