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Six Flags Great America (SFGAm) Discussion Thread


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Shouldn't they start removing IW's track before breaking up it's footers?

 

Personally I take comfort in knowing that the de-erection crew does this for a living and know what they are doing. Now, had they hired temps from beanerpower, I might be more concerned that I wouldn't get to travel to the wonderful, well operated, and pleasant clientele at the park known as Six Flags America to ride it.

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Another thing to watch for is "Six Saints Cemetery" over by Pit and the Pendulum (Revolution).

It's full of tombstones of all the closed/removed rides along with a few ride remnants. Cool and sad at the same time.

 

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How well thought out, clever, and sweet? That sounds odd, but kudos to whomever decided to own this...and do it right! Love the "inside baseball" flavor of some of the comments! Thanks for taking the time to snap these pictures and sharing them!

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Dont they use track like that for kickers too? Im betting thats either a piece for the final brakes or the block before the station and they just have to install the motors and kicker wheels. Could be wrong, but I thought at one point they had kickers with motors that were positioned vertically.

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Dont they use track like that for kickers too? Im betting thats either a piece for the final brakes or the block before the station and they just have to install the motors and kicker wheels. Could be wrong, but I thought at one point they had kickers with motors that were positioned vertically.

 

Just about every B&M has deeper ties where there's brakes and/or transport wheels, at least that I've seen.

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I have always wondered about the spine on that section of track. I have never been able to find a picture of iron wolf with brakes there. The track was right after the turn through the loop and would be a logical place for the MCBR. But with Iron Wolfs dispatch rate putting one there would have never be needed.

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^The brakes were never installed.

 

The first few years when Iron Wolf opened, it had hour plus lines. Back in it's "glory" days.

 

I was referring to the fact that 3 trains would do nothing to help capacity. Don't think having 2 trains stacked in the brake run would be more efficient than 1 train stacked.

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^ Unless you've got some solid proof on that (I'm talking a press release, a picture with 3 trains in it, or a picture of an Iron Wolf train with the #3 on it) I'm not buying that. At no point did Iron Wolf ever have enough blocks to permit 3 trains, and since SFGAm is 1. not a resort park and 2. not a year-round park, a spare train would not be practical.

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The first 5 or 6 years Iron Wolf ran ,it had 3 trains. Very rarely did the third train run.

But was that section actually a mid-course brake? I found this footage from Iron Wolf's opening, and there is no brake there.

 

Then again, you are from IL, so I could be wrong.

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^ Unless you've got some solid proof on that (I'm talking a press release, a picture with 3 trains in it, or a picture of an Iron Wolf train with the #3 on it) I'm not buying that. At no point did Iron Wolf ever have enough blocks to permit 3 trains, and since SFGAm is 1. not a resort park and 2. not a year-round park, a spare train would not be practical.

 

Yep. Because a 23 year old shold question a 37 year old on his memories of the ops of said coaster, and demand a press release (which is worthless as it won't say anything anyway).

 

And read, he said it had three trains, but the third never ran. I recall (since I'm old) a third train sitting on the transfer track in the early years, while two other trains ran.

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