GUIDE: Calculating Persons Per Hour

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Postby redunzelizer » Sat Mar 31, 2007 11:53 am

The actual capacity is ONLY dependent on average dispatch time and seats per train. In NoLimits, the "average dispatch" usually is just the one you have set in the station's setting.

Given a working circuit with enough or more than enough trains, neither train count, nor ride time, nor loading time will ever influence this calculation. In other words: Simply do count how often per hour a train with N seats will pass your liftlill/accelerator. That's it and that's all.

Like I said, please start over... :wink:

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Postby Nightmare500 » Sat Mar 31, 2007 12:21 pm

redunzelizer wrote:The actual capacity is ONLY dependent on average dispatch time and seats per train. In NoLimits, the "average dispatch" usually is just the one you have set in the station's setting.

Given a working circuit with enough or more than enough trains, neither train count, nor ride time, nor loading time will ever influence this calculation. In other words: Simply do count how often per hour a train with N seats will pass your liftlill/accelerator. That's it and that's all.

Like I said, please start over... :wink:


The only way to count the number of trains that pass the lift, is to handcount them yourself. Golfie's formula is an alternative to you're idea, he just substituted # of times you pass the lift, with the times you pass the station (mathematically of course).

Now, from what I'm getting out of your explanation, is that you want to just find the experimental data, and spend an hour COUNTING the number of trains that pass the lift. That is going to be nearly perfectly accurate, but that takes more time. Golfie gave a basic formula, that estimates the amount of people that pass over the lift, assuming there is one station operation, and there is NO staking.

What it comes down to, is direct count (your way), and a mathematical hypothesis (Golfie's way).

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Postby redunzelizer » Sat Mar 31, 2007 2:23 pm

Nightmare500 wrote:Now, from what I'm getting out of your explanation, is that you want to just find the experimental data, and spend an hour COUNTING the number of trains that pass the lift.

NO, JUST NO!

In case you are not willing or able to translate a "verbal model of some calculation" into the actual equation by yourself, please stop from drawing any such silly conclusions.

As you COULD have read from the very first sentence of my post, I had already given the solution in an exact way. READ: "The actual capacity is ONLY dependent on average dispatch time and seats per train. In NoLimits, the "average dispatch" usually is just the one you have set in the station's setting."

Guess why I later explicitely did say: "In other words,..."?

The phrase "In other words" was chosen and meant to make you think about the character(!) of the calculation problem on your own. Yes, you! On your own. I actually thought I had given you another usefull hint with that, but seing that even this is to complicated for the ongoing discussion, I will not do such anymore.

You failed. Please try again.. ::roll::

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Postby steel » Sat Mar 31, 2007 2:28 pm

^Don't hurt yourself. This is an estimation. It's just for fun and it's close enough. If you want to get more technical about it, please go ahead, but there isn't any reason to get angry.

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Postby Nightmare500 » Sat Mar 31, 2007 3:22 pm

Alright, after some of Red's hints and examples, and some talking at Coastersims, I think I understand what he's trying to say.

What it comes down to, is direct count (your way), and a mathematical hypothesis (Golfie's way).


I had it backwards. Golfies way is more of an experimental way, because it involves timing the circuit. Capacity = People per hour.

If one train (of 36 people) dispatched every 30 seconds, you have 36 people per 30 seconds

NOW...there are 3600 seconds in an hour, so you divide 3600 by 30, to get the number you multiply by your riders. 3600 / 30 = 120. 120 *36 = 4320

Onto the equation...

Capacity = 3600 / dispatch time * people per train


(The value you'll want to use for dispatch time is the average wait time for your station.)

Now, considering that the station uses "wait time" insted of dispatch time, the Riders per Hour value will be slightly lower than it is in actuality. If you want a more accurate number, time the time it takes for the train to move from the final block, to a stopped position in the station, and add that to the wait time.

Red, don't chew my head off if this isn't 100% correct, please! :lmao:

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Postby BiCoastal Kid » Sun Apr 01, 2007 1:16 am

Well, even by red's method, you would have to truncate any decimals to get accurate results.


Golfie's way isn't WRONG, it's just very unstable. Golfie's method will work correct when the number of trains on the circuit allows the average durations to add up to exactly an hour.

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Postby Golfie » Sun Apr 01, 2007 11:35 am

^Not necesarily. Most times, you'll end up with a decimal which can be rounded for a quite accurate estimation.

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Postby BiCoastal Kid » Sun Apr 01, 2007 12:04 pm

But to be accurate you don't want to round. You only want the number of complete circuits in an hour. If a train is only half-way through the course, you can't really say it's completely moved those people.

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Postby Golfie » Thu Apr 05, 2007 7:37 pm

I suppose... it just depends on your judgement. I created a spreadsheet with the formula built in so you only have to plug in capacity per train, number of trains, and ride duration (in seconds), and Excel does the rest!
Calculate Capacity Per Hour.xls
(14.5 KiB) Downloaded 93 times

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Postby Vekoma Fan Boy » Sat Jul 07, 2007 1:37 pm

Thanks for the spreadsheet Golfie! Excel is awesome!

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