biosciking's So Cal Thread

A Look at SpeedZone - p. 8
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Re: biosciking's So Cal Thread

Postby simon8899 » Sat Jul 21, 2012 12:36 am

Well, well, well.....SFMM does have flats! Honestly most of them I haven't even noticed on my visit last year. The only non-coaster ride I did that year was Log Jammer and thought it was a great log flume. And even if it wasn't hot by Californian standards I enjoyed the cooldown early afternoon.

I wanna add another fact that Log Jammer was compared to northern european flumes: As its here quite cold compared to the southern parts of the US Log Jammer was also the wettest traditional log-flume I ever did.
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Re: biosciking's So Cal Thread

Postby singemfrc » Sat Jul 21, 2012 11:56 am

simon8899 wrote:Well, well, well.....SFMM does have flats! Honestly most of them I haven't even noticed on my visit last year. The only non-coaster ride I did that year was Log Jammer and thought it was a great log flume. And even if it wasn't hot by Californian standards I enjoyed the cooldown early afternoon.

I wanna add another fact that Log Jammer was compared to northern european flumes: As its here quite cold compared to the southern parts of the US Log Jammer was also the wettest traditional log-flume I ever did.
I agree, thanks for that unique TR, many of those flats I had never even noticed in the park! (Admittedly because I spend most of my time either running to or re-riding X/X2)

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Re: biosciking's So Cal Thread

Postby singemfrc » Sun Jul 22, 2012 11:27 pm

biosciking, I liked the historic Disney photos in there. The ones about 1960 and the Mine Train reminded me I have some great (and unusually high quality) photos of Disneyland 1960. If you or anyone else is interested I could post a Retro Photo TR. There's some good shots of the Mine Train, the mermaids in the lagoon, the Pack Mule Trail, and some other things that aren't around anymore.

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Re: biosciking's So Cal Thread

Postby biosciking » Tue Jul 24, 2012 9:03 am

singemfrc wrote:biosciking, I liked the historic Disney photos in there. The ones about 1960 and the Mine Train reminded me I have some great (and unusually high quality) photos of Disneyland 1960. If you or anyone else is interested I could post a Retro Photo TR. There's some good shots of the Mine Train, the mermaids in the lagoon, the Pack Mule Trail, and some other things that aren't around anymore.


Sure, that sounds great. Any pics of the pack mules and the mine train especially would be much appreciated.
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Re: biosciking's So Cal Thread

Postby biosciking » Tue Oct 02, 2012 10:25 am

I paid a couple of visits to SeaWorld San Diego this summer, which is a great time to visit, as the park celebrates Summer Nights. Summer Nights includes extended park hours (9 am to 11 pm is very impressive!) and, with those extended hours, special evening Shamu and sea lion shows, plus fireworks. Summer is also the season during which the park presents the Cirque de la Mer show, though its run was cut off a bit early this summer to begin the transformation into a new show for next year. The main draw this summer, however, was of course the opening of the new Manta coaster.

The summer months are certainly more crowded than the rest of the year (I do wonder if Manta made it exceptionally crowded this summer), but the extended hours make up for that. Hit the rides early or late when the crowds are lighter, and then see the shows and exhibits during the busy part of the day. While it can get warm and even hot in San Diego, it's far cooler than most of the rest of So Cal, and the morning and evening temperatures are perfect. Very pleasant.
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SeaWorld San Diego.
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First things first, let's hit up the new Manta coaster.
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Manta is a double launched coaster by Mack. The first launch blasts the train into this highly banked turn.
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Some nice theming and detail to the coaster train.
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The banked turn is followed by a drop underneath the walkway and the hordes of onlookers.
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There is a water splash effect at the bottom of the drop. Perhaps not as spectacular as the Orlando version, and really not even noticeable while riding, it's still a nice touch.
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The coaster then swoops around the ride's marquee.
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A fun negative-g hill follows.
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There's actually a decent pop of airtime here.
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See, airtime.
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Another hill follows. This one doesn't have quite the same airtime as the previous hill, but it's still fun. It's located over the final brake run of the ride.
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There are a few twisty turns that lead up to the coaster's midcourse brakes.
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The midcourse brakes are followed immediately by the coaster's second launch. The flamingos get to watch Manta launch all day.
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The second half of the ride is all about twists and turns.
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There's a sprial that actually produces some decent postive g-forces.
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Plus more negative-g hairtime as the train hops into the turns.
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More curviness.
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The final stretch into the brakes.
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So overall, how is the ride? I give it a big thumbs up! While definitely not the most hardcore coaster in the world, being at SeaWorld it probably shouldn't be. I hope coaster enthusiasts don't knock this one for being too tame. As mentioned, it does have two very fun launches, in addition to hills and drops with negative g's, plus swooping curves with positive g's. The ride actually reminded me of a mini-Maverick from Cedar Point. It was PERFECT for families. I could tell children above the height requirement (48") and their parents absolutely loved it; this really was incredibly thrilling stuff for them. In addition to all of these positives, I haven't even mentioned yet that the ride begins inside a tunnel that surrounds riders with crystal clear projected images of a tropical reef. Manta rays swoop all around the train before the first launch shoots it out of the tunnel into the banked turn.
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A great addition to SeaWorld San Diego. I believe they've got a real winner on their hands.
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Immediately adjacent to the entrance of Manta is the ray touch / feeding pool. These are mostly bat rays; no mantas here.
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You can buy a tray with about five or six fish to feed the rays. Each tray costs $7, and while that's pretty pricey, it's neat to have the rays swoop over your hand and grab up the fish. The feeding booth is not open all day, and I don't believe there are set times, so if you're interested in feeding the rays you may have to wait around or keep checking back.
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Some rays don't seem all that interested in humans whether they have food on them or not. Others are like giant kittens or puppies and just want to be pet all the time.
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Prior to the addition of Manta, the ray feeding pool used to be part of an attraction called Forbidden Reef. The other part of the attraction was the underground moray eel caverns. The caverns have now been incorporated into the coaster queue (note that you can also view this aquarium without riding). Because of the change, the eels have been removed. I inquired about their status, and an employee told me that they are in a backstage area. While you can still see them on a backstage tour, there are currently no plans to put the eels back into public view. Though that's a shame, they did make a neat new change when converting this to the Manta Aquarium. The aquarium is now continuous with the feeding pool above. The rays can therefore hang out in the pool above or in the aquarium below. Also, notice that they've added some new windows...
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...directly above the aquarium.
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Come up here and feed me.
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There are some other fish in the aquarium besides bat rays. There are shovelnose guitarfish, but probably the most popular was this sturgeon.
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There's also my favorite, the garibaldi (California's state fish). While I never saw the garibaldi go up into the touch pool, the sturgeon would as it made its rounds.
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Okay, that's it for Manta and its adjacent exhibits. Cool stuff.
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Let's check back in on the flamingos before getting too far away.
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Like the rays, you can also feed the flamingos. This is a much better deal too. Just $0.50 for a handful of food. If you feel like sharing, all of the ducks and pigeons in the area will happily eat the food as well.
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These flamingos really are treated like royalty. Each day, a group of them is paraded across the park. Where are they going? They're moving from the flamingo pool to...
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...the grassy lawn in front of another attraction, Animal Connections. Animal Connections took over the stables that were formerly home to the park's Clydesdales.
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Flamingos are awesome looking.
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While a fenced-in lawn may not seem like the most exciting place for the flamingos, I'm sure it's a nice change from the flamingo pool, plus for a short time the flamingos are allowed to roam around the hillside.
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Even cooler, they get to interact with park guests. While you're not supposed to touch the flamingos, the flamingos can touch you. You're allowed to sit on the curb and let the flamingos peck through your hair!
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What else is this new Animal Connections all about? It's actually quite nice. It showcases the fact that the SeaWorld Parks & Entertainment company has a strong commitment to and much experience with terrestrial animals in addition to marine animals. The outdoor stables are home to this miniature horse.
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Plus these llamas.
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Inside are additional exhibits. A beaver.
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A porcupine.
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A capybara (the world's largest rodent).
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A sloth.
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Like the flamingos, several of Animal Connection's residents are brought out to meet guests for a while. In fact, you're pretty much always guaranteed to find an animal or two roaming the premises.
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A legless lizard (not a snake).
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A tortoise.
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The water monitor seemed to be the most popular.
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Nearby are the crowned cranes. I believe these are the ones that make an appearance during the Blue Horizons show. Overall, Animal Connections is a welcome addition to the park. Check it out during your visit.
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Time for the second of the park's big rides, Journey to Atlantis.
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Atlantis is a water coaster that, like Manta, was built by Mack.
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After ascending the lift hill, the boat immediately rounds a turn and heads down the ride's flume drop.
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It's a very decent drop.
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It also produces a very decent splash that is pretty much guaranteed to get everyone wet. Maybe not soaked, but certainly wet. After the drop the boat meanders around the front of the attraction at ground level for the flume portion of the ride.
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Following the flume portion, an elevator lift carries the boat to the top of the coaster portion of the ride.
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The coaster part is relatively short but still quite fun.
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It drops and swoops around the back side of the attraction.
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Nearing the end.
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One final maneuver awaits. Being a water coaster, the coaster must of course return to the water. The boat hits the splashdown pool with all its coaster speed and momentum carrying it.
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This produces an even bigger splash than the first drop. Again, maybe not soaking (though the front row can come pretty close), but still very, very wet.
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What are my final impressions of the ride? I really, really like all of the individual parts, yet somehow the whole doesn't quite come together the way it probably could. The flume part is very nice, the coaster part is lots of fun, and the final splashdown is great. The elevator lift, while probably the coolest part of the ride because it is the most unique, is also a bit frustrating because the effects have never really worked the way I know they're supposed to. The theming of the overall attraction looks incredible, but the storyline of the ride has always remained a bit unclear. I'm sure the average park guest is completely satisfied with the ride itself, as for the most part I am, but there are a few issues that I feel could definitely be worked out to make this really great.
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Journey to Atlantis has a nicely themed "lost city" aquarium at its exit. This used to be home to SeaWorld's Commerson's dolphins, though it now houses more of the park's bat rays. When I inquired about the status of the dolphins, the employee I asked unfortunately didn't really know. I did find a video online from about a year ago showing them in a backstage location. I don't know if the construction of Manta necessitated the relocation of the rays to this aquarium, but I hope the dolphins return somewhere in the park someday. They really are most appropriate here, as they play a role in the Journey to Atlantis ride's theming.
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The aquarium also has leopard sharks.
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In addition to bat rays there are also a few stingrays, though I failed to get a good picture of them.
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Between the Journey to Atlantis aquarium and the Manta aquarium and feeding pool, SeaWorld San Diego sure has a lot of rays!
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Despite the fact that I miss the Commerson's dolphins, this aquarium really does look nice in its current state. It's a very large exhibit with attractive theming, plus the rays sure look cool when they start to school.
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The third and final major ride at SeaWorld is Shipwreck Rapids. This is an excellent river rafting ride with exceptional theming.
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There are some serious rapids too, as seen by this section of whitewater at the beginning of the ride.
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Near this area, onlookers get to blast the rafts with water cannons. It can be drenching.
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More of the ride's incredible theming.
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This ride will very likely soak you. It is quite possibly the wettest river raft ride in So Cal (wetter than Grizzly River at DCA, Bigfoot at KBF, and Roaring Rapids at SFMM, unless you happen to get a particularly "wet" ride on one of those or an uncharacteristically "dry" ride on this one). This stretch of the ride splashes you, but keeps you out of direct contact with the waterfall. However, look what's coming next...
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Good luck staying dry here.
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While the waterfall does shut off somewhat right before the raft passes under, it still pours down pretty significantly. Plus, if you're near either end, you're going to get nailed. It's awesome.
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There's one additional component to Shipwreck Rapid's fantastic theming. During this straightaway the rafts travel right through a pool of sea turtles. I'll admit that it's kind of hard to even notice them while braving the ride, but you can always come back and take a look afterwards.
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What a bunch of beach bum turtles. These days you can get up close and personal with even more sea turtles at SeaWorld. Where? Time to head over to...
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...Turtle Reef, the park's new sea turtle exhibit that just opened last year.
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Turtle Reef features a very large aquarium that houses MANY sea turtles.
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This used to be home to the park's manatees before they were returned to Florida.
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It's a very attractive exhibit.
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The turtles share the aquarium with a bunch of tropical fish.
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See, lots of fish.
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At the exit of Turtle Reef is Riptide Rescue, a ride they added along with the exhibit. I'm not entirely sure it was necessary, but I guess it can't hurt for the park to have a few flat rides thrown in here and there. At least it's unique; kind of a troika-style flat ride, which we don't have anywhere else in So Cal.
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Another ride / exhibit combo is Wild Arctic. The ride here is a simulated helicopter trip through the frozen north. While perhaps not the best simulator ride ever, it really doesn't matter. The ride is NOT the main point of this attraction. The animal exhibits are. In fact, you can skip past the ride and go directly to the animals if you don't feel like waiting in line or if you don't like simulators. I always do ride, and I'd recommend for everyone to do so at least once. If you don't have your expectations set too high, you'll enjoy the ride just fine.
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The first residents of Wild Arctic that you'll encounter are the beluga whales. There's above-water and below-water viewing for all of the animals.
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Smile for the camera.
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I'm just chillin' here in the Arctic. Pun intended.
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Then there's the walrus habitat.
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I can swim a backstroke just as well as the belugas can.
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While everybody loves the beluga whales and the walruses, the stars of Wild Arctic are definitely the polar bears.
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Relaxing on the ice.
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The polar bears spend most of their time above the water, so you may not get to see them swimming below. However, there are a bunch of cold-water fish to look at in the exhibit.
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They sure are impressive.
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Polar bear. (I know, I've got more pictures than I've got captions to go along with them.)
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Getting sleepy.
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I think I'll rest here on my paw.
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Ah, this is more comfortable.
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Wild Arctic is an excellent exhibit. Great animals, great theming, great attention to detail. From the Arctic, we'll head next to the Antarctic. Coming up soon...
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Last edited by biosciking on Wed Oct 10, 2012 5:15 pm.

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Re: biosciking's So Cal Thread

Postby XYZ » Tue Oct 02, 2012 3:15 pm

Amazing Photo TR as usual. I always like how you get straight to the point and that you're focused on giving your opinions of the rides. Hopefully I'll go to SWSD sometime in the future as I live in San Diego County.

Also, about the wettest water ride in So Cal, I would expect it to be Pirate Reef (Legoland California). Look it up and you'll see how you get drenched on it.
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Re: biosciking's So Cal Thread

Postby biosciking » Wed Oct 10, 2012 3:30 pm

XYZ wrote:Also, about the wettest water ride in So Cal, I would expect it to be Pirate Reef (Legoland California). Look it up and you'll see how you get drenched on it.


Yeah, Pirate Reef hadn't been built yet during my last visit to Legoland (spring 2011), but I just looked up a video and it does look pretty wet. I would also add that Perilous Plunge at Knott's used to be drenching, though I guess we can't count that one anymore.

SeaWorld San Diego continued...
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Right next door to Wild Arctic is Penguin Encounter, so you can essentially go from the North Pole to the South Pole in just a few steps.
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Penguin Encounter is a nice, dark, chilly exhibit, so it's a great place to get out of the bright, hot sun for a while.
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The emperor and king penguins seem to be most people's favorites.
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I always enjoy watching them walk.
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It's also fun seeing them slide around on their bellies, as well as leaping into or out of the water.
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SeaWorld has (I believe) seven different penguin species. These are adelies.
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Also housed within the Penguin Encounter is a separate exhibit featuring Arctic birds (yep, we're back in the Arctic again). Puffins are probably the most abundant birds here.
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Murres are also well represented.
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You can find even more penguins outside the exhibit.
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These are temperate rather than polar species, so they do just fine in So Cal temperatures.
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Very cute.
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I believe there are two different penguin species (Humboldt and Magellanic) in the outdoor habitat.
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Aside from penguins, SeaWorld is pretty famous for another animal that's black and white and swims. What could that be?
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Showtime!
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One Ocean is the current incarnation of the Shamu show.
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The Shamu show is of course all about watching SeaWorld's killer whales demonstrate their behaviors.
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Some pretty impressive behaviors are showcased.
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Side flop.
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I will say that One Ocean, despite being heavily advertised as the new Shamu show (debuting in 2011), felt kind of generic. I actually preferred the storyline of the previous version, Believe.
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The Shamu show always has a conservation message about how to care for the planet and its inhabitants, and that was no exception here, but it really didn't add anything new.
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My intention is not to knock the show, as it's obviously SeaWorld's most popular attraction. I just thought I'd point out that if you've ever seen any version of the Shamu show before, you've seen One Ocean.
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Still, it's always amazing to watch these animals do their thing. I should add that, even though the trainers are no longer allowed to enter the water with the whales, they still interact with them very closely.
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The audience is taught the proper training signal for "splash."
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Shamu is happy to oblige.
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Don't forget the other side of the stadium.
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A few more behaviors to go; these always get plenty of "oohs" and "aahs" from the audience.
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Ooh.
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Aah.
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Pretty neat.
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Simply having the opportunity to watch these incredible animals is the highlight of the show for me; the theme they build around it is very secondary.
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If you haven't had your fill of Shamu, you can always head down to the underwater viewing. It's really great to be able to get this up close to the whales.
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The current dolphin show, Blue Horizons (debuting in 2010), is the complete opposite of One Ocean. Whereas that one was more of a rehash of previous shows, Blue Horizons is a completely revamped dolphin show, significantly different from anything I've seen before at SeaWorld. It's actually quite an elaborate production, more like something I would expect from a Disney park.
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The story focuses on Marina, a girl who has always dreamed of interacting with sea and sky animals.
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It doesn't take very long before she's interacting with them.
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The dolphins demonstrate several "simple" behaviors during this introductory part of the show.
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Plenty of great views of dolphins.
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Once more of the cast starts to join in, the behaviors get a bit more complex. It's always cool to watch the trainers get propelled around the pool by the dolphins.
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Dolphins interacting with the trainers and each other.
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There's more to Blue Horizons than just dolphins. This parrot as well as a few other birds soar onto or past the stage.
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The parrot morphs into this character!
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The parrot woman flies over the stage, pool, and even the audience.
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There's an interlude where divers get to demonstrate their skills.
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You could argue that this portion is just a glamorized theme park high diving show, but many of the jumps are pretty darn impressive.
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These guys come out and do some bungee acrobatics.
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SeaWorld's pilot whales then make their entrance. The park has three pilot whales, but the youngest has yet to be incorporated into the show.
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Marina of course interacts with the whales.
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Awesome animals.
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Awesome skills. If I'm not mistaken, SeaWorld San Diego is the only place in the world where you can see pilot whales perform, so it's a not-to-be-missed opportunity.
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Not to be outdone, the dolphins have some more skills of their own to show off.
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Nice moves.
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It wouldn't be a dolphin show without dolphins leaping.
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There's plenty of that here.
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And of course the trainers get to ride the dolphins.
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Marina gets to ride too.
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I've heard some complaints that Blue Horizons is too heavy on humans with not enough dolphins. I disagree. Take a look back at the last several pictures and you'll see how much dolphin activity there is in this show. The fact is that it's quite a long show, so there's also time for other things as well, and that's what makes it unique. Just look at everything that's going on in this picture; that's Blue Horizons. I applaud SeaWorld for introducing something totally different to the park. (One final note - the show includes an original score that is extremely catchy. I'll be the first to admit that it's very heavy on the schmaltz, but I defy you to not have it stuck in your head for the rest of the day after listening to it throughout the show.)
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Nearby is Dolphin Point.
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Dolphin Point is an opportunity for park guests to get up close and personal with dolphins.
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Dolphin Point used to have a feeding booth where you could purchase fish for the dolphins at select times throughout the day. This is no longer available. Instead, SeaWorld is now doing something a bit different here.
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Dolphin trainers are almost always present at the exhibit these days.
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The trainers are constantly interacting with the dolphins, having them demonstrate learned behaviors, teaching them new behaviors, etc.
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During the process, park guests get kind of a mini dolphin show right there in front of them.
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Because this is still the dolphin encounter exhibit, the trainers frequently bring the dolphins around for everyone to touch and even practice giving signals to.
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Pretty neat.
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This could very well be my favorite picture of the entire bunch.
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Some more skills to demonstrate, right in front of the park's guests.
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My consensus on the new format of Dolphin Point - it's great. While some may be disappointed that they don't get to feed the dolphins anymore, you can always get your feeding fix at the sea lion and ray exhibits. The purpose of feeding the dolphins seemed to be a way to get them to come up to you so you could touch them. You can now do that anyway, for free. Plus, you never know, the trainers may still let you throw in a fish reward. All the new activity (both dolphin and trainer) is what's made this exhibit more exciting than it ever was in the past.
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Also part of Dolphin Point, located in a separate exhibit, is the sea otter habitat.
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Next up is Sea Lions Live, the sea lion and otter show.
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Sea Lions Live is a "spin-off" of Saturday Night Live. The theme of the sea lion show does change every few years, though the basics always remain the same. This works well because 1) they never really promote an updated sea lion show as a brand new attraction and 2) I really don't want the show to change anyway, as it's perfectly funny and enjoyable as is. In Sea Lions Live, Clyde and Seamore spoof several television shows, including CSI.
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Smile.
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Applause.
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The sea lions present their version of Survivor.
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Don't forget that O.P. Otter is also part of the show.
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For the finale, there's Dancing With the Stars, er, Sea Lions. A little swing action here.
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Followed by the tango. The giant bow tie cracks me up.
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Sea lion stud.
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Some hip hop to close the show. Fun stuff; always a must at SeaWorld.
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To go along with the sea lion show, there's Pacific Point.
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Pacific Point is your opportunity to feed sea lions and seals. Like the ray feeding exhibit, each tray of fish costs $7, and you get about five or six fish per tray. It's certainly not cheap, and it's very easy to go through all of them very quickly, but it's definitely a lot of fun. I usually end up forking over money for two or three trays. Keep in mind that the feeding booth is not always open, but I've found that it tends to be open more often than the ray feeding booth.
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Many sea lions have figured out little tricks and poses to get you to throw your fish to them.
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I charge one fish for my pose.
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I'm getting impatient.
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I know you've got fish up there.
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The seals, though smaller than and outnumbered by the sea lions, have their technique for obtaining fish all figured out.
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How can you resist a wave from a seal? That's worth at least two or three fish.
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Some sea lions look so proper and regal.
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So proper.
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So regal.
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Others...not so much.
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Not a care in the world.
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Peek-a-boo.
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You do have to beware of the "evil" birds that hang around Pacific Point. The birds pictured here, as well as the gulls, will aggressively try to steal your fish. A lot of people get angry with or scared by the birds; I actually kind of like them. Either way, you do have to admire their determination (after all, why should we so willing feed one animal but try so hard to avoid feeding another?).
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I'll protect you from the evil birds.
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Nap time.
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So much for protection against the evil birds. Let's let the sea lions sleep. A few more shows and exhibits still to come...
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Re: biosciking's So Cal Thread

Postby biosciking » Mon Oct 22, 2012 8:40 am

SeaWorld San Diego concluded...
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The final daytime animal show at the park is Pets Rule, which features quite a large number of trained dogs, cats, birds, pigs, and a few others.
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There's a segment with an obstacle course race between a couple of the dogs.
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The pig gets to "run" the course as well.
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Next is a segment featuring the pets showing off their various behaviors. It's all themed to sports / play / exercise.
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The golfing dog hops around the entire stage on two legs.
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Tennis cat zigzags through her trainer's feet.
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The jump roping dog is impressive.
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Even more impressive.
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Poor piggy is the unwitting butt of many of the show's jokes. Overall Pets Rule is very entertaining. It features a large cast of animals, they're all adorable and well trained, and the show can actually be pretty funny.
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Next up is Cirque de la Mer, an aquatic-themed Cirque du Soleil-style show. The show is only presented during the summer months, and it actually closed up shop a few weeks early this summer to make way for something new next year. I'm not sure why it couldn't have continued for the remainder of the season, especially since very little notice was given and nothing much seemed to be done during those few weeks of closure. In fact, reports are now suggesting that Cirque de la Mer will return next year, in which case the early closing was completely unnecessary. Anyway, time will tell I suppose...
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A sampling of the acrobatics involved.
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What impresses me the most about these Cirque shows is the effortless athleticism displayed by the performers.
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You'd have to have abs of steel to pull off these moves.
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It's kind of neat that the show uses the bay itself as the arena. The skyride travels behind the show (above the bay), and there is this rather large set that occupies much of the arena's space.
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Most of the action, however, occurs on this smaller set up front. The whole thing is one large trampoline on which the performers get to jump around.
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And jump off. Cirque de la Mer is a pretty cool show, and I'll be happy if it returns. If it gets replaced, I hope it's with something that's at least equally as good.
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Located directly underneath the Cirque de la Mer stadium is Aquarium de la Mer; it consists of a long dark room populated by many small individual exhibits, all lined up in a row. I imagine the name of this one will change if the show changes, but my money is on the aquarium itself remaining.
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I always think of this aquarium as housing many of SeaWorld's tropical and exotic specimens. The lionfish is a good example.
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Yes, I sold out and included a picture of the clownfish and anemones.
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A sunflower star.
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Jellies.
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The stonefish, my favorite. There are plenty of other interesting animals, including octopuses and lobsters, that have their own exhibits in Aquarium de la Mer. Many are just too dark to get good pictures of though.
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Very close by is World of the Sea Aquarium. This one consists of a large rectangular room with four separate exhibits (one on each side of the aquarium).
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Taking up one entire wall is the kelp forest exhibit, featuring plenty of leopard sharks.
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A kelp forest wouldn't be complete without garibaldi.
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Opposite the kelp forest is the coral reef exhibit.
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Another of my favorites, the pufferfish, calls the coral reef home.
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On one end of the aquarium is a tank with some rather large and impressive gamefish (though I can't imagine catching and eating these). This is a humphead wrasse.
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A tarpon.
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A grouper.
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Yep, that's a mighty big fish.
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The fourth and final exhibit in World of the Sea Aquarium contains more of the park's sea turtles.
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I believe these turtles are being rehabilitated, though I'm not sure why they couldn't be in the Turtle Reef exhibit. Anyway, everyone seems to enjoy sea turtles, so the more the merrier I suppose.
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Right outside World of the Sea Aquarium is the California tide pool, where you're allowed to touch anything you can get your hands on.
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Sea stars are of course the most abundant animals, though there are additional tide pool residents as well, including sea urchins, sea anemones, and snails.
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Next up is the Freshwater Aquarium. This is a circular room with a couple of large central exhibits and many smaller exhibits that wrap around the periphery.
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Four-eyed fish.
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Nope, not another sea turtle. This time it's a freshwater turtle.
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An electric eel.
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Yet another favorite of mine, the arowana.
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I love the way they look.
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Tilapia. Not only do they look good, they taste good too!
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The piranha will avenge the tilapia.
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Without a doubt, the most popular aquarium exhibit is the Shark Encounter.
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This is of course where park guests get the opportunity to pass through an underwater tunnel surrounded by sharks.
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Though there are several different species represented, the sand tiger shark looks the most menacing and is therefore probably the most popular.
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It's just like the third Jaws movie.
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As previously mentioned, the Bayside Skyride travels over Mission Bay. This is a round-trip ride; you don't exit on the opposite end as that's not even in the park anymore.
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From the Skyride, you get a good view of the now-shuttered Cirque de la Mer stadium.
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Heading back to the station. What's really great about the Skyride these days is that it's included with park admission. It used to be an upcharge (a couple of dollars); now everyone can ride. This can make the line significantly longer, but that's a trade-off I'll take.
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Also no longer an upcharge is the iconic SeaWorld Skytower.
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I've always liked the location of the Skytower and its load / unload platform. It's a very peaceful, serene, relaxing setting.
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With Manta, Journey to Atlantis, Shipwreck Rapids, the Skyride, the Skytower, the Wild Arctic simulator, and Riptide Rescue, SeaWorld San Diego has a reasonably decent collection of rides. It may never be SeaWorld Orlando or SeaWorld San Antonio in the rides department, but it's not bad.
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The Skytower travels up to a height of over 300 feet. From the top you can see Belmont Park, downtown San Diego, and even the U.S.-Mexico border.
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Plus there are of course great views of the entire park itself. This is your best opportunity to get a look at the complete layout of Manta.
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The Skytower becomes very patriotic at night, serving as the backdrop for the nighttime Shamu show, called Shamu Rocks.
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Shamu Rocks differs from One Ocean in that the sappy sentimental music of the daytime show is replaced by a more rock 'n' roll soundtrack.
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There's even an approximately five-minute interlude in the middle of the show where this guy comes out and does a solo jam on his guitar.
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A couple of the female trainers get their groove on with the guy. It's really weird.
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Still, as I said with the daytime show, it doesn't matter how they theme it. The point is watching the killer whales do their thing, and that's always awesome.
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Following the final Shamu Rocks show of the night, SeaWorld puts on its fireworks display, called Into the Blue. The music the fireworks are set to is taken directly from the Blue Horizons show. Therefore, if you've finally been able to get the Blue Horizons song out of your head after being stuck in there all day, it'll get put right back in for the rest of the night.
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You can watch the fireworks from pretty much anywhere in the park, though Shamu Stadium probably provides the best viewing (maybe slightly obstructed by the Skytower!).
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The nighttime sea lion show, called Sea Lions Tonite, is hands down my favorite show at the park. Sea Lions Tonite parodies all of the daytime SeaWorld shows, starting with One Ocean. Notice that One Ocean is so generic that there's really nothing more to parody than the show's rotating screens.
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It's lots of fun to make fun of One Ocean.
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Everybody is One big happy Ocean family.
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Time to mock Pets Rule with a game of frisbee.
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Not even Manta is safe from spoof. O.P. Otter is too short to ride.
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Clyde and Seamore are tall enough though.
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How did you like the ride?
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Hurl.
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Last but definitely not least, it's Blue Horizons time.
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It's all in good fun, but it's interesting that SeaWorld is willing to recognize how much ridiculata there is in Blue Horizons to parody.
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Here comes that theme music again.
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"Dive into the moment."
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"See how floating feels."
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It wouldn't be a true spoof of Blue Horizons without the parrot...
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...or the character it morphs into.
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Sea Lions Tonite had me doubled over with laughter more than once. Really funny stuff. Because it's only presented during Summer Nights at the park, I highly recommend visiting then.
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Well, that's it. I had a great couple of visits, SeaWorld. See you next summer!
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Re: biosciking's So Cal Thread

Postby biosciking » Mon Dec 17, 2012 8:34 pm

SpeedZone in the City of Industry is a family fun center with a major emphasis on go-karts. Five different tracks are located on the property (four for adults and one for kiddies), while two mini golf courses and an arcade complete the attraction lineup. Prices vary for the different go-kart rides, and there are plenty of different combo packages available. The best deal I found is called the "Pit Pass," which allows you one session on each of the four adult go-karts and one round of miniature golf. This works well if you want to sample everything, plus you can purchase it in advance online for $20, which is a great discount compared to the individual prices. If you purchase the Pit Pass at the park, it is a bit more, but still a good value. Beware that this may be a seasonal offering only, but I'm not entirely sure.

SpeedZone is also referred to as Malibu SpeedZone by locals, and this name appears at the park entrance and at the dragsters (the park's top attraction). SpeedZone's online homepage refers to it alternatively as SpeedZone Los Angeles (there is apparently another location in the Dallas area). However, all other mentions of this family fun center, both at the park and online, simply call it SpeedZone, so I will do the same. Let's take a look.
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The entrance to this racing-themed family fun center. The arcade is inside the building, but all of the other attractions (the go-karts and miniature golf) are located outside.
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The park's most popular attraction is the Top Eliminator Dragster.
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Top Eliminator's dragsters are on a track, so there is minimal work required of the driver to control them. It is actually very similar to a launched coaster.
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Despite the fact that the ride is very controlled, you are still responsible for the outcome of your race. Drivers do have to push the accelerator at just the right time and with the most force to gain the best speed.
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The speed is actually quite thrilling; these things can hit 70 mph in 3.5 seconds if you punch the accelerator correctly. There's no shifting gears manually, but there is a button on the steering wheel to push midcourse that will shift the dragsters automatically. You've got to time that just right to get the perfect boost. After the finish line the cars slam to a pretty abrupt halt and are slowly returned to the starting gates. Three races make up one session, so you get a few times to practice or to simply enjoy the thrill.
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And they're off.
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One car burning rubber, one car eating dust.
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A photo finish. I found the dragsters to be great fun. Though they may look kind of intimidating, they're really appropriate for most ages (older kids as well as adults; there is a 56" height requirement).
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The second major attraction at SpeedZone is the Grand Prix.
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The Grand Prix is reminiscent of formula or indy car racing. Three circuits make up one session here. Your time is displayed after each circuit, so you know exactly what to shoot for during the following circuit.
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There is no direct racing here. Although the goal is to of course beat your own times and everyone else's times, the cars are well spaced apart so that you essentially have the course to yourself.
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There's no banking at all to the curves, so you have to take the turns with caution to stay on the track. This is the type of go-kart course where you could really benefit from riding over and over, so that you learn exactly how to brake and accelerate on each turn. This is also the most "demanding" of SpeedZone's attractions; riders must be 60" tall and have a driver's license.
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Next up is the Slick Trax.
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Slick Trax looks like your typical go-kart ride, with multiple cars racing at once.
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However, as the name implies, the track is very slick, which leads to "drift"-style racing. Turning too abruptly will cause your car to spin out. While that can be fun in itself, spinning out tends to send your car into the side rails, where it gets stuck. You then have to wait for the ride operator to free you.
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I really enjoyed this one. I was proud of myself for maintaining control of my vehicle well enough to only spin out once. Fortunately (if two go-karts crashing can be called fortunate), there was another kart right behind me when it happened, and it slammed me back into place! Slick Trax does have a 60" height requirement, but it does not require a driver's license.
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The final adult course is Turbo Track.
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Turbo Track is your standard go-kart ride, with slight banking to the curves and minor changes in elevation.
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I'd probably recommend riding this one first. It's a good starter, but might not seem that exciting after the other three. Don't get me wrong, it's still fun. If it was a stand-alone go-kart ride it would be perfectly acceptable. However, at SpeedZone it has to contend with three other very unique tracks.
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Turbo Track is also the only course to offer double-seater vehicles. Drivers must be 58" minimum, while passengers must be 40" minimum. Notice that all courses at SpeedZone do keep track of individual car times per lap.
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The final (and newest) track at SpeedZone is Lil' Thunder.
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This one is just for racers between 42" and 54". A nice addition for budding thrill seekers who've been excluded from all the other go-kart rides.
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Finally, Speedway Golf features two 18-hole miniature golf courses that are nicely landscaped and well maintained and offer the typical mini golf obstacles. However, I took issue with a couple things about Speedway Golf. First, each hole seemed to slope slightly upward the entire way, so that if you didn't get a hole-in-one your ball would roll right back down to the start of the green. Also, there was a handicap exit to the curb that lined each course. While I have no problem with that, the exit opening was almost always located directly behind the hole, so that the ball, if it didn't roll back, left the course altogether! I therefore got pretty frustrated with this miniature golf. It was difficult not because it was challenging, but because it wasn't designed all that well in my opinion. At any rate, mini golf isn't supposed to be the star attraction at SpeedZone. The go-karts are. And all of those make this family fun center well worth a visit.
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Re: biosciking's So Cal Thread

Postby XYZ » Mon Dec 17, 2012 9:46 pm

Really good photo trip report as you always do. I actually never heard of SpeedZone before this trip report and it looks like a fun place.
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