Six Flags America (SFA) Discussion Thread

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Re: Six Flags America (SFA) Discussion Thread

Postby alilstronger » Mon Jun 25, 2012 12:40 pm

Glad you guys had fun! The park has done such a good job this year. So many small touches that really mean a lot. I was so impressed I bought a season pass and I have not bought one in 3 years. Now that they have a good management team lets hope they start adding some more rides!
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Re: Six Flags America (SFA) Discussion Thread

Postby CoasterLover » Mon Jun 25, 2012 5:56 pm

I can only estimate at numbers, but the park was PACKED this previous Saturday for a Kirk Franklin concert. To be honest, in the 10+ years that I have been going to the park, I had only ever seen it that busy maybe once or twice (and both times were during Fright Fest). Their last (paved) lot was nearly full and the midways were packed with people. However, the park was handling it quite well. Trash cans were staying emptied, there was lots of entertainment out and about, all the coasters were running two trains, essentially no trash on the midways, they were keeping the line on their new toy (Apocalypse) moving with almost no stacking... I was very impressed. Operations wise, the park was running like a first class venue.

For those that didn't know, the park moved to a new(er) Flash Pass this year. Many other Six Flags rolled out the new water park Flash Pass that utilizes a RFID wrist band and reservation kiosks. Six Flags America is using this RFID stsrem for both the water park and the main park. The downfall is that you don't get the cool Q-bot so you can see the ride times of all the rides and reserve from anywhere, but the positive is that you can use the same (low price) system for both the dry rides and the water park. It also makes it REALLY easy to see who is using the system (because of the bright yellow bands). An on a day that was so busy, I was surprised to see so few people utalizing the system. I guess until SFA is that busy all the time, it will probably stay that way. Then again, the water park always IS that busy, so maybe it will catch on sooner in the waterpark.

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Re: Six Flags America (SFA) Discussion Thread

Postby sspaz1000 » Mon Jun 25, 2012 6:08 pm

^ even though it was "packed" on Saturday all rides that had flash pass were pretty much walk ons, so there really wasn't a need to spend the $ on a flash pass. The longest line I waited for was the kiddie coaster and that was about 25 minutes. Even that wait type of wait time doesn't warrant a flash pass based on where the flash pass merge areas were.
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Re: Six Flags America (SFA) Discussion Thread

Postby alilstronger » Tue Jun 26, 2012 8:58 am

I agree with Nicole. This park does not bring in the numbers like it used to. Hopefully, that will change with the new management making so many good changes in the park and they see good things come out of bringing in a new coaster so we get more rides. I will agree that a flash pass for the water park is good idea. I like to go to the water park in the afternoon and next time I may look into the pass as long as you can use it on most of the slides.
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Re: Six Flags America (SFA) Discussion Thread

Postby vacoaster09 » Tue Jun 26, 2012 12:44 pm

Your longest lines will be after 7 when the water park closes and during frightfest... especially halloween or weekend right before. Glad to hear they had two trains on everything. Go SFA!
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Re: Six Flags America (SFA) Discussion Thread

Postby palmerleeberry » Thu Jul 05, 2012 12:18 pm

Oh, I'm sure that if Six Flags America decides to add in two or three flat rides, then I'm sure attendance at the park is going to sky rocket. If the Six Flags parks are doing their ride rotation program, then perhaps there will be a park or two that has a flat ride they'll be glad to get rid of. There is a spot where Cyclone used to be that could benefit better with a ride there, not to mention that area where the old Two-Face use to sat. C'mon, Six Flags America, give us something!

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Re: Six Flags America (SFA) Discussion Thread

Postby coasterfreak101 » Thu Jul 05, 2012 12:37 pm

My best guess for the park's next investment is a SkyScreamer, probably on the old Scrambler pad / current rock wall (which is never open) pad. It looks like the perfect size for a ride like that, and would give that area of the park its first new ride since the now-retired Two Face. It would be nice to see another flat take the place of Two Face, giving the park a reason to clean that area up, but that's wishful thinking.

After that, I'm putting money on Pandemonium from SFNE getting moved here, preferably in the spot that it was Photoshopped into a few pages back, but just as acceptable if it goes in the old Two Face plot. That whole side of the park just really needs a thing or two, and I think that's where the focus will be following Apocalypse!
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Re: Six Flags America (SFA) Discussion Thread

Postby alilstronger » Thu Jul 05, 2012 2:16 pm

I agree the area over by Wild One/Tower of Doom/Scrambler's old spot could use a facelift or at least a flat or two. Even though a Sky Screamer is a great idea for the park, I find them kinda boring.
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Re: Six Flags America (SFA) Discussion Thread

Postby coasterfreak101 » Thu Jul 05, 2012 2:20 pm

I also don't care for them that much, but judging by the line for the one at Great Adventure, they manage to draw plenty of people in!
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Re: Six Flags America (SFA) Discussion Thread

Postby cal1br3tto » Wed Jul 25, 2012 4:33 am

Hey everyone! I just might go to SFA tomorrow afternoon. If you have any tips or want to hang out, post or message ASAP! :)
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