FeelTheFORCE wrote:-Skyrush needs a single rider line, or at least better seating management from the ops. Each and every train had about 5-6 empty seats (sometimes more, and sometimes two together)...even in the morning when the queue was full.
-People seem to get more confused by the rotating bins than they actually help. Hopefully it's just a learning curve and the process will be mastered over time.
-The fact that people exit the same side they enter really slows things down. The crew has to wait until everyone has gotten their belongings and left the area to open the air gates for the next people to board the train (and of course you always have the people who fool around and don't move swiftly).
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I also found this a bit odd today, and maybe someone can answer this for me. Every single coaster had one, two, or a few of its middle rows chained off, but they were still loading those seats. Why?
The rotating bins are great in theory, but terrible in practice. Half of them don't spin automatically, and people have no clue which color to put their stuff in. As a result, they end up slowing loading even more than the poor station design already does. Seriously, if the air gates don't even open until the other train is already rounding the turn over Comet's station, you have a real problem.
Once people were in their seats, the ride ops were usually pretty efficient. Essentially, they were getting trains out as quick as any other ride in the park. Now, that isn't saying much for a place where a 12-seat coaster double-stacks, but you figure if they can work out the station design problems, they can easily pump trains through Intimidator-style.
Also, those rows are chained off for the Fast Track guests, I believe. It's completely obnoxious to rope off entire cars, when you could just hold guests back if a group walks up the exit. I get that guests might get mad that way, but it slowed down operations everywhere.
Does anyone know if the SooperDooperLooper is running more reliably now. When I was there on 5/26 they were having some major issues.
It was running one train consistently all day, which gave it a line down the stairs and almost outside in the afternoon. The new trains are very smooth though, hopefully they get them both running sooner than later!


The mix of strong airtime followed by getting pulled down into a turn really felt like I was trying to get yanked out of the seat. The twisty airtime hill, my body kept wanting to go up, but the ride wanted me to get pulled down for the twist 


. This time the ride was... different. The airtime on the first drop had more of an "Oh god I'm gonna die" element. And this time, I felt the pain on the hills. It was still a great ride, but less so than the first one. My girlfriend pointed out to me that ride 1 was on Train 2, and ride 2 was on Train 1. Many more tests will need to be conducted, but my current hypothesis is that the left side is more painful than the right side.