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Supernovae

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About Supernovae

  • Birthday 09/19/1978

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    Rotterdam
  • Gender
    Male

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  1. Hello all, Hereby our first trip report of our summer holiday 2023. We take you to Skylinepark, an amusement park in the German town of Rammingen Our final destination would be the town of Längenfeld in Austria, so this fun amusement park was a nice stopover. The night before we had an overnight stay in Stuttgart, so that we could visit Skylinepark fresh and fruity. It was the first time for all three of us, so a lot to discover! We decided to take it easy that morning and enjoyed the hotel's extensive breakfast buffet before we got into the car towards the park. After all, it was a weekday and the schools didn't have a holiday yet, so we didn't expect a lot of crowds. Before we get started I have 3 choices for you: Choice 1 is the full Vlog of the day for those who don't like to read. Choice 2 is a compilation video accompanied by music (William Orbit), for those who don't like endless talking. Choice 3 is a nice read below with the loose onrides in between to view. Somewhere around 11.00 am we arrived and it was immediately noticeable that it was a very nice park with a few special attractions. Of course we knew about the 'Skywheel' a Skyloop rollercoaster from Maurer Rides. We therefore decided to choose this new type of roller coaster for all three of us as the first attraction of the day. Take some photos and videos along the way and then enter the queue. After waiting a few rides, it was time. Unfortunately not yet front seat, which came the rides afterwards. Yup, we did indeed do several rides, what a great fun job! The only nasty thing was the brake when the train stopped for a moment at the top, that gave you a slap in the back, but as a seasoned coaster fan we are used to something, right? Supernovae Productions Crew: Supernovae78, Supernovae Jr. and Coaster Iris. After this we decided to go in the 'Sky Twister' this is a nice Huss Condor, nice speed, high, but no different from the other condors we had done. So... one Huss attraction later, time for a roller coaster again and now just found one next to the 'Sky Wheel'! The 'Kids Spin'. Yes you guessed it: a spinning coaster more aimed at children. Later in the day there was also the somewhat more intense spinning coaster (with the emphasis on intense…), but more about that later. We went in with the motto, Just for the coaster bingo, but during the ride we found out that it really was a nice ride, it spun nicely. As it had a short track we got 3 laps for the price of 1 which is always fun! It was very hot that day, so something with water was certainly welcome, so looking for a water attraction. Soon we saw the 'Sky Rafting', a (as CoasterIris always says) water slide that got out of hand. It first traveled through the German fairgrounds from 2005-2010, but eventually found its permanent place in this park. We entered the round boat and with a vertical lift we were hoisted high and then started the descent. It soon became clear that you really had to hold on tight, because he was fast and had quite a few corners. As always you end up with a splash at the bottom, this one was good but we weren't soaked. After a refreshing 'dive' in the Sky Rafting, we decided to view the park in a higher atmosphere by going into the Allgäuflieger; a starflyer that, at 142 m high, is the tallest starflyer in the world. Well, not all three of us were in those higher spheres as one of us would have liked to put his feet back on the ground as soon as possible (see our vlog and or onride). But how beautiful it is to view the park from this perspective. Earlier in the day we had already spotted a haunted house and of course we couldn't skip it, so we boarded the Geisterbahn designed by Mack. Like most haunted houses we've done, this one was laughable and wrong rather than actually startling you. So we were rather laughing than we wet our pants with fear . But it sure was fun. Well, time for a roller coaster again and what I told you earlier in this trip report, there was also another Spinning coaster in addition to the Kids Spin, ladies and gentlemen I present to you: the 'Sky Spin'! A torture device from Maurer Rides…. First you are hoisted up via the lift hill, you don't know what to expect yet. A nice spinning coaster you think… none of this is true as soon as you start spinning it soon turns out to be more of a torture device than a fun spinning coaster. You will be thrown in all directions and the word 'smooth' is not in the dictionary of this attraction. As we wanted to keep our Youtube Channel family friendly, we are very conscious not to swear in rides, but trust us we had to do our best not to use words that are not in the Bible When all our guts were back in the right place, we agreed: this once, but never again! Let's relax in the 'Wildwasserbahn' a Log Flume from Mack with a nice theme and the highest mobile wild water course in the world (30 m). Fun fact: there has been another Wildwasserbahn here before, but this one eventually went to Eifelpark. Fun ride with fun elements and, like every Log Flume, ends with a high drop and a big splash. Compared to the previous Sky Rafting, we got a bit wetter in this, but this was also doable. In the park was also the Sky Dragster, a Powered Coaster from Maurer Rides. The two of you sit behind each other on the motorcycle and you can decide how fast you go after you have been 'launched'. We soon noticed that this was not capacity attraction. After about 15 minutes of waiting, maybe 2 bikes had left and we still had quite a few rides ahead of us before it was our turn. What do we do? Keep waiting? But then we can hardly do any other attractions, after all, it was already after 3 p.m. After some deliberation, we decided to ignore the attraction, so that we could focus on the rest. At the beginning of the day we already walked past the 'Sky Rider', a gyroflyer from manufacturer Caripro, the same builder of the Batflyer in Duinrell (which never came) and Batfly from Plopsaland de Panne. Still a roller coaster with a Dutch touch because this company comes from the Dutch town of Weert. With an elevator you go up and via a single track you make the descent down. Nice job and for Supernovae JR and Supernovae the first they have done. CoasterIris had already done the Bat once (in the video she says this was her first Gyroflyer, but she forgot about the Bat). Time to test our 'race skills' in 'Formel 1' a go-kart track. Could we surpass Max Verstappen ? No, unfortunately that is not possible on such a small track, oh well, it's just as fun for in between, let's say. During the day we also saw the 'Krinoline' a Hully Gully from Schwarzkopf, one we wanted to do, because we didn't come across it very often in amusement parks. Fun little thing, but not one you want to queue up for. We decided to make some movies from the 'Riesenrad' (ferriswheel) and then go wild in the 'High Fly' an inverting frisbee. As often, these things seem more intense when you're looking at it from the ground than when you're in it, so this time too. Supernovae Jr decided to take a second ride, he had never done such an attraction before (height restrictions) so he took his chance. End of the day time to eat (or so we thought). Earlier in the day we had already seen that there was a catering point with delicious Gyros sandwiches and we had set our minds on that. Mouth watering we arrived and what did we see: the shutters were closed? What? Close around dinner time? That is very bad! We were advised by the staff to go to another catering point, which also appears to be closing its shutters. Quite wondering why the catering points were closed so early (do they not want to make money ???) we walked to the exit assuming that we had to eat somewhere outside the park. At the exit we saw that the restaurant was open there and so a little later we were enjoying a Schnitzel with fries. After the stomach was filled, it was time to drive to Längenfeld in Austria, where the rest of our adventures of this beautiful holiday would begin and we also ended this holiday with another amusement park, but that is another story . All in all it is a nice park in the category of small parks. Not a full day park unless you really want to do the 'Sky Dragster'. Because they closed the restaurants, we unanimously decided to give the park 4 stars. If there were more eating options around dinner time, they would have gain the full 5 stars in our opinion. In the hope that it has entertained you and until the next trip report!
  2. Hello fellow theme park enthusiasts! After our holiday in Austria we wanted to make a stopover in Tripsdrill. An amusement park in the town of Cleebronn in Germany that is best known for its great German theme style. Before we start, I have 3 choices for you: Choice 1 is the complete Vlog of the day for those who don't like reading. Choice 2 is a compilation video accompanied by music, for those who don't like endless talking. Option 3 can be read below with the individual onrides in between for viewing. If you have an Efteling annual pass, you can enter this park once a year for free, so we of course gratefully took advantage of this. We decided to immediately grab the two newest additions to the park, which are intertwined. So we started with the Vekoma Family Boomerang Volldampf, put on the harness, put the Action Cam on the harness and go! We thought. It turned out that we first had to go to the information desk to get written permission, which you will then have to hand in at each ride. Oh well, no problem, we'll just stand in line again, it wasn't very busy in the park that day. So fill out the form and return! After the boomerang ride, which was actualy longer than we thought, it was time for the gem of the park: Hals-uber-Kopf, a Suspended Thrillcoaster from Vekoma Rides. We enjoyed the smoothness of this track and then wanted to continue our way to the next attraction. When we were at the photo sale, the seller noticed that Supernovae JR. had the Action-cam on his harness. In broken English the man tried to say something about this, while gesturing to the Action-cam. Supernovae JR. said it was turned off and I indicated that we had received written permission. This turned out not to be enough for this man and he turned the action camera downwards. We were quite surprised and quite annoyed (what gives anyone the right to touch someone's stuff without asking?). We asked if he was afraid that we would take a photo of our onride photo on the screen and he confirmed this. After explaining that the quality of our own camera is a lot better than that he offers, we continued our way laughing out loud. In the meantime we started to get hungry: time to get something to eat. The search for something decent to eat turned out to be quite a challenge: we mainly came across catering outlets with popcorn, cotton candy and donuts. Since we didn't feel like having wasps around us, this quickly fell through. Maybe it was just us, but we couldn't find almost anything for a simple snack. Eventually we arrived at a stall selling pizza slices. Fine! We were finally able to eat something and sit for a while. Unfortunately, some wasp meeting was just next to us so we needed to re-locate. Far away from the wasps, we still enjoyed our pizza and then got back to doing what we came for: the attractions. Time for the 3rd roller coaster and this time we went back a few bars... to the Rasender Tausendfüssler, or: the Caterpillar Track. Not very special, one in the 'as usual' category. What was very nice was the interaction with the operator who stirred up the visitors on the train to cheer as soon as the train came through the station for the 2nd round. So we could cross this off too, where should we go next? It became Karacho: an Infinity Coaster from Gerstlauer. Supernovae and CoasterIris had already done this once before in 2015, but we could no longer remember whether it was 'smooth' or not. During the ride we discovered that we had experienced smoother tracks. The layout is nice, but it is not a nice relaxing coaster. The humor at the exit was wonderfully typical of Tripsdrill. 2 more coasters to go! Since Mammut's neighbor was Karacho, we decided to take this one as the next ride, we are close to it now, right? This woodie from Cordes Holzbau goes up the lift hill at a good speed and is quite smooth for a wooden roller coaster. The last roller coaster in front of us. G'sengte Sau is a Gerstlauer Bobsled Coaster. It's remains a fun lay-out, especially because it is part of the theming around the Jungbrunnen castle, the logg flume ride that has a very 'special' theme. We immediately took this log-flume after G'sengte Sau and we discovered that we had an extra passenger with us. A large green grasshopper. Now I (CoasterIris) am not really afraid of insects, but since I was wearing shorts, I didn't feel very comfortable when we got to the darker part of the rides. I hoped he didn't jump into my pants. Luckily that didn't happen hahaha. Now that we had covered all the main attractions, we could go for the smaller stuff. We started with the Suppenschüsselfahrt, which was still quite similar to the one we did next: the Weinkübelfahrt. What you should definitely not miss when you are in this park is the soapbox race or the Seifenkisten-Rennen, a (in my opinion) unique attraction and if you have not done this then you have not been to Tripsdrill . The Gugelhup-Gaudi-Tour is a very nice waltzer, Supernovae and CoasterIris remembered, unfortunately it was closed due to a maintanence, so we decided to go to, the Schklaptour. Time is ticking, also in Tripsdrill and so we came to the end of the day. We walked past some staged animatronics play and decided to take a look. We had no idea what it was about…. On to the hotel! Unfortunately we had to skip the Wildlife Park. Who knows next time It remains a very nice park with a unique theme, which sets it apart from other German parks. Unfortunately it is too far away from us to hit and run it for a day, but who knows, see you in a few years?
  3. Well after a week of quarantine we are released (all 3 of us tested positive for Covid) So we can leave that behind us just before holidays are starting. Now further on the project. So I'm landed at a turn point with "Walk on the wild side" Themepark and forced to make a decision soon as building is almost becoming impossible due to the lagging. Also making new videos is getting problematic. As soon Judgment day is coming in sight the frame rate drops terrible and unworkable to make good quality on-rides. So I came up with the idea of a divorce. Yes divorces are always painfull but some time it makes things better. As I still have plenty ideas for "Walk on the wild side" themepark and also "Judgmentday" I will separate both from each other. That is the only way to extend both lives on the forums. "Judgmentday" will go on as a Halloween themed park on it's own. "Walk on the wild side" will continue as it did before Judgmentday was added. Landscape and rough themes will continue to rise in the park. "One night in Bangkok", "Vintage Pier", "Medieval Dutch" and a "Dutch overseas Colony" are the first areas that will be build in the coming year(s) I will first upgrade the park with restaurants instead of the single shops. And lift it to a Resort status by building hotels to the park. So here the last pictures of the both together Well it is going to take me some days to get the divorce done so next update in the new year! Thanks for all your kind words and support over this remarkable year. Please stay save, stay healthy, and keep calm for the year 2021.
  4. Well I can leave my cave! Finally! Judgmentday is ready! well the most of the exterior. But the darkride it self is totally ready, We are now at an incredible 83K+ pieces and 80% exterior is finished. proof: So it's official! Judgmentday the ride opened it gates tonight at the start of the Halloween 2020 season. Judgmentday is a message to the every single soul out there in the world. The question here is, are you ready when it hits you now... Would I end up where I want to end up. What if Judgmentday is real...? I proudly announce here the full on ride of "Judgmentday" the ride! Hope to be entertainyou soon again https://youtu.be/goxbfvugA9k And hope you like the idea behind it
  5. Hello everyone Time for a huge update today on the next prime ride of "Walk on the wild side" Themepark. Started to expend the exterior of Judgmentday castle on a greater scale. The main Castle is to arise on the skyline of the park. First started with the left wing of the main castle. Light plan installed. Main Castle is going up. Higher and higher. More detail on the exterior. What a view! More detail. Main castle roofs are closed. Park overview. Full lightplan installed. The front side of Judgmentday is finished! Still some work to finish. New park skyline. Sunrise. Stunning result. Seen from different angle from the park. Topdown view your view when walking to Judgmentday from the Vintage main street. Full park skyline Also I have installed the Engine of Space and time in the fabrics of space and time section of Judgementday The engine of Space and Time. So now I will work around the whole Castle to finish the exterior and start the landscaping of the area around of Judgmentday. Hope to have an update sooner this time but it is still a lot of building to do. See you all next time
  6. Hi there, Last weekend my 9 years old son asked me if I would like to create some single coaster project together as a sort of joint venture. When we where sleeping in on the saturday and sundays mornings he was working on a coaster design for a Mack Mega Launch Coaster. He showed me his work and it was quite impressive to be honest. Just if you know what creations has passed the last years it was in the range of 20 inversions and 14G's and everything in between. But this time he kept his calm and came up with only 10 inversions. (he compensated that with explosions) I gave him some tips on the banking in some turns but that was the only modification I spent time on with him. Two afternoons I have been working with him om the landscaping and special effects. Sunday evening he spend his time on editing an onride video with some guidence from me and this is what came out of it. Coaster by: Supernovae Jr. Theming by: Supernovae & Supernovae Jr. Enjoy! [youtu_be] [/youtu_be] Here some pictures of the joint venture project: Well I hope you like it. I had a lot of fun seeing him getting very creative and working together with him. To hear and see his prospective on a realistic coaster. This will not be our last joint venture if it's up to me!
  7. Hello all, Short update but finally the first real result of "Judgment day" The ride. The "Heavens Coaster" has just had its soft opening and can be considered finished. "Heavens Coaster" is both an official ride and part of the scenery of "Judgment Day" The darkride in the "heaven section of the attraction. Through an entrance hidden in "Judgment Day" visitors can walk through the "heaven". This gives the darkride an experience that the "heaven" has been populated for some time. Moving images say more. Below the "soft opening" [youtu_be] [/youtu_be] "Judgment Day" itself is now in phase of the final points of the scenery of the ride itself. In the meantime I have also started building the central castle part on the outside. I will need a full month for this. After that, the effects and triggers can be fine-tuned and so start gently with the first recordings for the presentation. As I now estimate, "Judgment Day" can be opened in the spring with the opening of the new season of "Walk on the wild side" Themepark. Until the next update!
  8. Hello all The last few weeks I have been able to build quite a bit on "Walk on the wild side" theme park with "Judgment Day" in particular. New state of affairs: After the smoke generators, the idea with "white" background + spotlights has now fallen. It gives a strange blinking effect was similar to the effect you got with RCT3, if you placed too much lighting close together. The desperation solution has become the round shape objects that you can adjust in all colors. The whole heaven is now filled with it. It is a solution but with smoke it really got better. However, I could have downgraded it to a photo project. And I don't want to make it after a year of work. Now it is again quite good in terms of fps. Unfortunately, the effect is less. Despite the clouds, the number of objects in the construction work is still limited at 25,000 units. Meanwhile also started on the central castle on the outside. The state of affairs on the outside: And here the "Heaven" scene: This week I had 2 videos of the park edited. the first is an onride of "Iron stomach" in evening setting. [youtu_be] [/youtu_be] The closing for this update is an onride of "Boulderdash" in evening setting. [youtu_be] [/youtu_be] Thank you again for reading and watching. Have a nice day and see you back soon
  9. Let it go... Let it go..... I jumped of the ready by Halloween schedule. To many details to be finished yet and it would harm the final outcome of the project. Quality above Quantity I prefer. A lot of problems with frame rate to solve and I have to come with a better idea for the use of smoke nuzzles to create a heavenly atmosphere in the Heaven section. Well heaven now is a place on earth. Or better: A place on "Walk on the wild side" Let me show some pictures. Up to the sky! Inside the mountain after the fabrics of space section you will be elevated trough the stairs of heaven to the heaven itself. Welcome to Heaven. some forced prospective in the back ground. The "heavenly coaster" Coaster station View inside of heaven before it will be closed and hidden in the mountain. In this last shot I deleted the smoke nozzles as they create an 1 fps on-ride experience. Instead I made the ground white and put some floodlights just under the surface. The visual outcome is not that good as with the smoke but it is reasonable enough to keep on going. Well that's about it for the moment. The heaven will be finished in the coming weeks. Inside triggers screens and other effects optimization will be next. Than still have to finish the exterior of the whole project. This could be an early 2020 ride if I have to estimate. Thanks for your attention. Any feedback, tips, trick or advise on fps improvement is welcome at the moment
  10. HI dear readers, So now the summer season is ending the work on Wotws Themepark itself has been picked up again. First I started with "Iron Stomach" to light up for evening openings and was the last of the big coasters to get a light plan. Wotws the Ride and Predator from another view. Made a new waiting line area for Wotws the Ride. Iron Stomach dive loop. Some nice view. Total overview Total overview Inside the Island of Judgmentday I'm working on the next chapter of the story. The "something" part of the ride. For everyone who has been good and believe in something. Your creator will give you a look behind the fabrics of space it self. you can pick your own pixel there and reincarnate. I started to make some Space panels for the ride. Big and small ones Gassy ones. In practice panel In practice panel In practice panel Pick here your pixel. Every single one is a galaxy on it own. Retry life and be reseeded in the pixel by choice. Some building shots And that is the work done I can show up till this moment. Hope you like it
  11. Thanks Canobie Coaster and Jynx242. It was a pleasure to share the day and to get all youre feedback. Good to know the time invested in this report was well spend!
  12. Thank you both! It was a top day. Doing Untamed backseat in total blacknesz was so much fun!
  13. Dear All, It is time to present you all a new Trip Report from our hands. Last Wednesday we went a day out with the family to Walibi Holland. For our son Jesse it would be his 2nd visit. This time with a little help inside his shoes measured 1.41 meter at the park gate. (It gave him the extra 0.01 to spare) So today he would go to all the coaster out there. So it’s time for a Coaster Bingo for Jr. (and take back ours) Jesse was very excited as this former Six Flags park has 7 coasters and 4 of them have been out off reach yet. So he decided to try to make a “vlog” of the day out. I shot the footage. I played with it in the editor and made this clip of the footage we shot. [youtu_be] [/youtu_be] Here below I continue the Trip Report with still images: So we arrived around 11:30 and the park is open till 23:00. Parked on the second field so it could not be that crowdy today. We first start with walking around through the park "colourfull" plaza/mainstreet. Cool beatle Ehm… Oke.. I think. "Untamed" was still closed . Climbers where clearly visible in the first 2 inversions so we went on to Goliath. After a reasonable 15 minutes we shipped in on the 3rd car from the back. Goliath still give a great ride experience. Jesse liked the ride so much, he later that day “volunteer” in a blindfold challenge on the ride. Practicing his "vlog" lines. The shot, no one’s got Zoommmm! The next coaster of the list was "Lost gravity". Also this coaster by Mack Rides was appreciated highly by Jesse. With 3 trains operating it was about 30+ minutes waiting. It wasn’t hard at all, We had fulltime live entertainment by hysterical teen girls preforming about the presents of a lot of wasps in the waiting lines area. Still no movement on "Untamed" so we decided to follow the route in the direction of "Speed of Sound". Along the route we visited “Draco” an old 8 figure kids coaster and "Tomahawk". "Speed of Sound" Vekoma Boomerang has been done by Jesse in a former visit, so no new credit here. After challenging the interactive fountain we went on to “Platform 13”. Jesse could not recall any memories about this ride. He certainly did this coaster his last visit. I think he put this memory deep away as the suddenly approaching metro train scared the hell out of him when you reach the crossing in the waiting line. Even if you know it is there at some point it still gets you by surprise every time. It was time once again to see if there was movement found at "Untamed" I let the children rage for a while in a foam bath in front of the stage before we moved on. First anyway went to "El Condor" to see if we could catch them this right. From that moment on we could fully focus on "Untamed". Once there, the train was empty halfway up the lift hill and that is usually not a good sign. Our Coaster Bingo hunter began to be nervous now that two of his list were not operational. Then again a ride on the "Goliath" When we came out of "Goliath" and proceeded or way towards the "Space Shot" we saw action on "Untamed". Jesse was clearly relieved (He not alone by the way) We went to stand in line, which ended up in a little less than half an hour to get in the middle of the train. Jesse was filled with excitement when he came out. I can understand why. The last time I got out of a roller coaster so euphorically was my first ride in "Taron". This "Untamed" is equal to that. Another coaster to go and we all had our park coaster credits complete again. "El condor". Hurray! I once intended myself never to do this one again. But I couldn't let Jesse ride this one alone. This time I came out surprisingly well and without injuries but Jesse was very clear about it. "the best part is the station" "I was able to get off the ride there", says Jesse Succes! Out of order. Now that we had ticked off all coasters, it was time to have a diner. Because Jesse was quite impressed by the interactive fountain, we went to WAB club for pizza and pasta. (Good portions for an acceptable price, by the way) Unfortunately, the voice of the fountain was also away for diner. To Jesse's disappointment there was only music to be heard from it. After dinner we decided to catch the "Crazy River" before dusk and we no longer had the chance to dry up. "We do not want to enter the car soaking wet off course," I said. Well that would get some other turn that evening. To conclude the evening, we decided to go for the "Goliath", "Untamed" and "Lost Gravity" laps. As much as possible. That resulted in 2 more rides in "Lost Gravity" and 1 more round of dry conditions in the "Goliath" and "Untamed". After that the weather went wrong. The moment we are embarking at the "Goliath" it starts pouring. Jesse, who realized that this was not going to be a nice ride, was so quick to ask for a blindfold to spare his eyes from the raindrops. Upon returning to the station we were completely soaked. As if still soaking wet in the car. Then we returned back again to "Untamed" to run as much possible laps until closing. 1 x front seat and 3 x Back seat in the dark. Backseat is the best place to sit in this coaster and in the dark the ride is even more crazy to experience. We enjoyed the Park. Much progress since our last visit. Not too busy and until 11 pm all the time. "Untamed" has positively surprised us. What a successful conversion of "Robin Hood" Our Jesse was tired and satisfied and on the road towards Harderwijk his shutters were already closed Thank you all for taking the time to read this report!
  14. As I'm now in my holiday and camping season (sun, beach and family quality time) I did not have much done on W.o.t.W.S themepark. Not much to show on "Judgmentday the Ride" as the most work been done is undergrounds. My plan for "something" is not working out very well so I have to "Mcguiver" some solutions. The original idea was to make an underground space section with star panels and screens that would show some heavenly bodies and Hubble pictures. With no natural light those screens ended up still black and to light them out destroys the effect of merge them in to the star panels on the background. I need to come up with some other approach to get it done. I'm still trying to get the items use down as I really want to deliver a full park map download for W.o.t.W.S. themepark. Ideas for a "Dutch medieval" area, "Chinatown" and "Pirate cove" are still pending to be introduced to the themepark. Total park map so far: What has been done for this update: I managed to finish up the light plan for "Walk on the wild side" The ride. The ride is now fully ready for night time park openings. W.o.t.W.S. the ride @ night Here the new ride experience in 40/60 fps recording: [youtu_be] [/youtu_be] Also the park has reached it's 2nd years of building anniversary so I made a total new promo for the park with the new recording method to get the lagging out and put in all the new rides including the vintage village "Flying Turns" and not yet shown before "Manic Mouse" coaster. Of course with the uptempo "The Iron Horse" that is the official W.o.t.W.S. themepark tune. Hope you enjoy it as it took 3 full days of recording in 0,25 game speed and edditing it back to 1.0 speed took another day extra. [youtu_be] [/youtu_be] See you all back soon when I leave the beach.
  15. I got some updates on Judgmentday "The ride" for you all Now the progress in the Park: Scenery items reducing: I deleted the fences of wooden beams trough out my whole park. Too many items to demarcate off the paths edges for both sides. Also the que line area of "Wotws the ride" I have totally redesigned that landscape and deleted out the hundreds of bushes used to demarcate of the que edges. Judgment day the ride: The roof over "the Hell" scene has been closed now and a start has been made for the "Something" scene for people that belief in "something" As I expect to be busy enough up till the end of September with building this ride I just made a first view inside video of the 5 scenes I declared ready. 1st scene "the journey starts", 2nd scene "you die", 3rd scene "the procedure explained", 4th scene "Take a last view", 5th scene "The Hell" sub scene "the worst" sub scene "the disposables" Enjoy your journey. [youtu_be] [/youtu_be] Technical: I learned some trick to restore the frame rate while recording footage from Planco. That trick managed me to record a 4K - 60fps onride video of "Predator" in night setting instead of the earlier released video with a barely 20fps. This is the first test case I made with the new procedure. So I would like your feed back on it if you also experience a better frame rate and higher quality of video content. [youtu_be] [/youtu_be] Thanks again for your attention
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